1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: nnet_ring.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 14703 $ 14 *---------------------------------------------------------------------------*/ 15 16 /** 17 * NNETモジュールのリングバッファ関連定義 18 */ 19 20 #ifndef __NNET_RING_H__ 21 #define __NNET_RING_H__ 22 23 #include <nn/net/compatible/nos.h> /* for NOSMessageBuf */ 24 25 #ifdef __cplusplus 26 extern "C" { 27 #endif 28 29 /** 30 * データブロック構造体 31 */ 32 typedef struct NNETBlock { 33 u8* ptr; /**< データの先頭ポインタ */ 34 s32 len; /**< データ長 */ 35 } NNETBlock; 36 37 /** 38 * データベクタ構造体 39 */ 40 typedef struct NNETVec { 41 void* data; /**< データの先頭ポインタ */ 42 s32 len; /**< データ長 */ 43 } NNETVec; 44 45 u8* NNET_RingIn ( u8* buf, s32 size, u8* head, s32 used, const u8* data, s32 len ); 46 u8* NNET_RingInMbuf ( u8* buf, s32 size, u8* head, s32 used, NOSMessageBuf *mbuf, s32 len ); 47 u8* NNET_RingInExMbuf( u8* buf, s32 size, u8* head, s32 used, s32 offset, NOSMessageBuf *mbuf, s32* plen, NNETBlock* blocks, s32 maxblock ); 48 u8* NNET_RingOut( u8* buf, s32 size, u8* head, s32 used, u8* data, s32 len ); 49 int NNET_RingGet(u8* buf, s32 size, u8* head, s32 used, NNETVec* vec, s32 len); 50 int NNET_RingGetMbuf(u8* buf, s32 size, u8* head, s32 used, NOSMessageBuf *mbuf, s32 len); 51 u8* NNET_RingPut( u8* buf, s32 size, u8* head, s32 used, s32 len ); 52 53 #ifdef __cplusplus 54 } 55 #endif 56 57 #endif /* __NNET_RING_H__ */ 58