1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     init_Default.cpp
4 
5   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 27849 $
14  *---------------------------------------------------------------------------*/
15 
16 #include <nn/config.h>
17 #include <nn/init.h>
18 #include <nn/os.h>
19 #include <nn/srv.h>
20 #include <nn/ndm.h>
21 
22 namespace
23 {
24     class ExitHandler : public nn::srv::NotificationHandler
25     {
26     public:
HandleNotification(bit32 message)27         virtual void HandleNotification(bit32 message)
28         {
29             NN_UNUSED_VAR(message);
30 
31             nn::svc::ExitProcess();
32         }
33     };
34 
35 
36 
37     ExitHandler s_ExitHandler;
38 }
39 
nninitStartUpDefault(void)40 extern "C" void nninitStartUpDefault(void)
41 {
42 #if NN_PLATFORM_HAS_MMU
43 #pragma push
44 #pragma diag_suppress 1361
45 
46     const size_t assingment   = nn::os::GetAppMemorySize();
47     const size_t currentUsing = nn::os::GetUsingMemorySize();
48 
49     const size_t available = assingment - currentUsing;
50     const size_t heapSize  = available - nn::os::DEVICE_MEMORY_SIZE;
51 
52     nn::os::SetupHeapForMemoryBlock(heapSize);
53     nn::os::InitializeDeviceMemory();
54 
55     nn::init::InitializeAllocator( 8 * 1024 * 1024 );
56 #pragma pop
57 #endif  // if NN_PLATFORM_HAS_MMU
58 }
59 
60 #if NN_PLATFORM_HAS_MMU
nninitSetupDaemons(void)61 extern "C" NN_WEAK_SYMBOL void nninitSetupDaemons(void)
62 {
63     // デーモンマネージャのデフォルト設定を行う
64     nn::ndm::SetupDaemonsDefault();
65 }
66 #endif
67 
nninitSetupDefault(void)68 extern "C" void nninitSetupDefault(void)
69 {
70 #if NN_PLATFORM_HAS_MMU
71     nn::srv::Initialize();
72     nn::srv::StartNotification();
73 
74     nn::srv::RegisterNotificationHandler(&s_ExitHandler, nn::srv::NOTIFICATION_EXIT);
75 
76     nn::os::detail::SaveThreadLocalRegionAddress();
77 
78     nninitSetupDaemons();
79 #endif  // if NN_PLATFORM_HAS_MMU
80 }
81 
82