1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     osl_EventFlag.h
4 
5   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 12449 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_NET_OSL_OSL_DEBUG_H_
17 #define NN_NET_OSL_OSL_DEBUG_H_
18 
19 #include <nn/types.h>
20 
21 
22 #define NN_NET_OSL_DUMP_FLAG_POINTER         1
23 #define NN_NET_OSL_DUMP_FLAG_STRING          2
24 
25 
26 #ifdef __cplusplus
27 
28 namespace nn{
29 namespace net{
30 namespace osl{
31 
32 
33     void DumpMemory(const void* p, size_t size, bit32 flags = 0);
34 
35 }
36 }
37 } // namesapce nn::net::osl
38 
39 #endif // __cplusplus
40 
41 // 以下、C 用宣言
42 
43 #include <nn/util/detail/util_CLibImpl.h>
44 
45 NN_EXTERN_C void nnnetOslDumpMemory(const void* p, size_t size, bit32 flags);
46 
47 #endif // NN_NET_OSL_OSL_DEBUG_H_
48