1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title>nn::gr::CTR::Vertex</title> 51 </head> 52 <body> 53<h1>nn::gr::CTR::Vertex Class</h1> 54<h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class Vertex</pre> 57 </div> 58<h2>Description</h2> 59 <div class="section"> 60<p>Class for making vertex buffer object-related settings.</p><!-- write here --></div> 61 <a name="class" id="class"> 62<h2>Classes</h2> 63 <div class="section"> 64 <table class="members"> 65 <tr> 66 <th> 67<a href="../../../../nn/gr/CTR/Vertex/IndexStream/Overview.html">nn::gr::CTR::Vertex::IndexStream</a> 68 </th> 69<td>Class for making vertex index stream settings.</td> 70 </tr> 71 <tr> 72 <th> 73<a href="../../../../nn/gr/CTR/Vertex/InterleaveInfo/Overview.html">nn::gr::CTR::Vertex::InterleaveInfo</a> 74 </th> 75<td>Class for setting interleave information.</td> 76 </tr> </table> 77 </div> 78 </a> <a name="constant" id="constant"> 79<h2>Member Constants</h2> 80 <div class="section"> 81 <table class="members"> 82 <tr> 83 <td width="100"> 84<span class="static_style" title="static">S</span> 85 </td> 86 <th> 87<span class="argument"><a href="../../../../nn/gr/CTR/Vertex/VERTEX_ATTRIBUTE_MAX.html"><CODE>VERTEX_ATTRIBUTE_MAX</CODE></a></span> 88 </th> 89<td>The maximum number of vertex attributes is 12 (<CODE>v0</CODE>, <CODE>v1</CODE>, <CODE>...</CODE>, <CODE>v11</CODE>).</td> 90 </tr> 91 <tr> 92 <td width="100"> 93<span class="static_style" title="static">S</span> 94 </td> 95 <th> 96<span class="argument"><a href="../../../../nn/gr/CTR/Vertex/VERTEX_ATTRIBUTE_DIMENSION_MAX.html"><CODE>VERTEX_ATTRIBUTE_DIMENSION_MAX</CODE></a></span> 97 </th> 98<td>The maximum number of vertex attribute elements is 4 (<CODE>x</CODE>, <CODE>y</CODE>, <CODE>z</CODE>, <CODE>w</CODE>).</td> 99 </tr> 100 <tr> 101 <td width="100"> 102<span class="static_style" title="static">S</span> 103 </td> 104 <th> 105<span class="argument"><a href="../../../../nn/gr/CTR/Vertex/VERTEX_ENABLE_COMMAND_MAX.html"><CODE>VERTEX_ENABLE_COMMAND_MAX</CODE></a></span> 106 </th> 107<td>Maximum number of vertex enabling commands.</td> 108 </tr> </table> 109 </div> 110 </a> <a name="function" id="function"> 111<h2>Member Functions</h2> 112 <div class="section"> 113 <table class="members"> 114 <tr> 115 <td width="100"> </td> 116 <th> 117<a href="../../../../nn/gr/CTR/Vertex/EnableAttrAsArray.html">EnableAttrAsArray</a> 118 </th> 119<td>Sets the vertex array. This corresponds to the <a href="../../../../gl/glEnableVertexAttribArray.html">glEnableVertexAttribArray()</a> function in DMPGL.</td> 120 </tr> 121 <tr> 122 <td width="100"> </td> 123 <th> 124<a href="../../../../nn/gr/CTR/Vertex/EnableAttrAsConst.html">EnableAttrAsConst</a> 125 </th> 126<td>Sets attributes as constant. This corresponds to the glVertexAttrib[N]fv() function in DMPGL. The input registers to be bound can be checked using the SearchBindSymbol() function in the Shader class.</td> 127 </tr> 128 <tr> 129 <td width="100"> </td> 130 <th> 131<a href="../../../../nn/gr/CTR/Vertex/EnableInterleavedArray.html">EnableInterleavedArray</a> 132 </th> 133<td>Sets an interleaved array.</td> 134 </tr> 135 <tr> 136 <td width="100"> </td> 137 <th> 138<a href="../../../../nn/gr/CTR/Vertex/MakeEnableAttrCommand.html">MakeEnableAttrCommand</a> 139 </th> 140<td>Generates commands for enabling vertex attributes based on information already set.</td> 141 </tr> 142 <tr> 143 <td width="100"> </td> 144 <th> 145<a href="../../../../nn/gr/CTR/Vertex/MakeDrawCommand.html">MakeDrawCommand</a> 146 </th> 147<td>Generates a rendering command based on information already set.</td> 148 </tr> 149 <tr> 150 <td width="100"> </td> 151 <th> 152<a href="../../../../nn/gr/CTR/Vertex/MakeDisableAttrCommand.html">MakeDisableAttrCommand</a> 153 </th> 154<td>Generates a command to disable any enabled vertex attributes.</td> 155 </tr> 156 <tr> 157 <td width="100"> </td> 158 <th> 159<a href="../../../../nn/gr/CTR/Vertex/DisableAttr.html">DisableAttr</a> 160 </th> 161<td>Disables vertex attributes. This corresponds to the glDisableVertexAttrib() function in DMPGL.</td> 162 </tr> 163 <tr> 164 <td width="100"> </td> 165 <th> 166<a href="../../../../nn/gr/CTR/Vertex/DisableAll.html">DisableAll</a> 167 </th> 168<td>Disables all vertex attributes.</td> 169 </tr> 170 <tr> 171 <td width="100"> 172<span class="static_style" title="static">S</span> </td> 173 <th> 174<a href="../../../../nn/gr/CTR/Vertex/MakeDisableCommand.html"><CODE>MakeDisableCommand</CODE></a> 175 </th> 176<td>Generates all commands to disable vertex attributes.</td> 177 </tr> </table> 178 </div> 179 </a> 180<h2>Revision History</h2> 181 <div class="section"> 182 <dl class="history"> 183 <dt>2010/09/15</dt> 184<dd>Initial version.<br /> 185 </dd> 186 </dl> 187 </div> 188 <hr><p>CONFIDENTIAL</p></body> 189</html>