1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>MakeUniformCommand</title> 8 </head> 9 <body> 10<h1>nn::gr::CTR::BindSymbolVSFloat::MakeUniformCommand Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bit32 * MakeUniformCommand( 15 bit32 * command, 16 const <a href="../../../../nn/math/MTX44/Overview.html">nn::math::MTX44</a> & mtx44 17) const; 18</pre> 19 </div> 20<h2>Arguments</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26<th>Name</th> 27<td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31<td>in</td> 32<th>command</th> 33<td>The start address for storing the rendering command.</td> 34 </tr> 35 <tr> 36<td>in</td> 37<th>mtx44</th> 38<td>A 4x4 matrix.</td> 39 </tr> </table> 40 </div> 41<h2>Return Values</h2> 42<div class="section">Returns the address that follows the end of the stored rendering command. </div> 43<h2>Description</h2> 44 <div class="section"> 45<p>Generates a command for setting a 4x4 matrix in a vertex shader uniform.</p> 46 </div> 47 <hr><p>CONFIDENTIAL</p></body> 48</html>