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50<title>nn::snd::CTR::FxReverb</title>
51  </head>
52  <body>
53<h1>nn::snd::CTR::FxReverb Class</h1>
54<h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class FxReverb</pre>
57    </div>
58<h2>Description</h2>
59    <div class="section">
60<p>The reverb effect class.</p><p>Call the <CODE><a href="../../../../nn/snd/CTR/SetEffect.html">SetEffect</a></CODE> function to execute an effect.</p><p>Effects are processed in the CPU (not in the DSP).</p><p>Effects are only processed in the front two channels, which differs from <CODE><A>FxDelay</A></CODE>.</p><!-- write here --></div>
61    <a name="struct" id="struct">
62<h2>Structures</h2>
63      <div class="section">
64        <table class="members">
65          <tr>
66            <th>
67<a href="../../../../nn/snd/CTR/FxReverb/FilterSize/Overview.html">nn::snd::CTR::FxReverb::FilterSize</a>
68            </th>
69<td>This structure represents a filter size.</td>
70          </tr>
71          <tr>
72            <th>
73<a href="../../../../nn/snd/CTR/FxReverb/Param/Overview.html">nn::snd::CTR::FxReverb::Param</a>
74            </th>
75<td>The structure for reverb parameters.</td>
76          </tr> </table>
77      </div>
78    </a> <a name="function" id="function">
79<h2>Member Functions</h2>
80      <div class="section">
81        <table class="members">
82          <tr>
83<th class="category" colspan="3">Constructors/Destructors</th>
84          </tr>
85          <tr>
86            <td width="100">  </td>
87            <th>
88<a href="../../../../nn/snd/CTR/FxReverb/FxReverb.html">FxReverb</a>
89            </th>
90<td>Constructor.</td>
91          </tr>
92          <tr>
93<td width="100"> <span class="virtual_style" title="virtual">V</span>
94            </td>
95            <th>
96<a href="../../../../nn/snd/CTR/FxReverb/~FxReverb.html">~FxReverb</a>
97            </th>
98<td>Destructor.</td>
99          </tr>
100          <tr>
101<th class="category" colspan="3">Setting, Getting Parameters</th>
102          </tr>
103          <tr>
104            <td width="100">  </td>
105            <th>
106<a href="../../../../nn/snd/CTR/FxReverb/SetParam.html">SetParam</a>
107            </th>
108<td>Configures the reverb parameters.</td>
109          </tr>
110          <tr>
111            <td width="100">  </td>
112            <th>
113<a href="../../../../nn/snd/CTR/FxReverb/GetParam.html">GetParam</a>
114            </th>
115<td>Gets the reverb parameters.</td>
116          </tr>
117          <tr>
118<th class="category" colspan="3">Memory Allocation</th>
119          </tr>
120          <tr>
121            <td width="100">  </td>
122            <th>
123<a href="../../../../nn/snd/CTR/FxReverb/GetRequiredMemSize.html">GetRequiredMemSize</a>
124            </th>
125<td>Gets the memory size required for an effect.</td>
126          </tr>
127          <tr>
128            <td width="100">  </td>
129            <th>
130<a href="../../../../nn/snd/CTR/FxReverb/AssignWorkBuffer.html">AssignWorkBuffer</a>
131            </th>
132<td>Allocates a memory region to be used by the effect.</td>
133          </tr>
134          <tr>
135            <td width="100">  </td>
136            <th>
137<a href="../../../../nn/snd/CTR/FxReverb/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
138            </th>
139<td>Deallocates the memory region that was used by the effect.</td>
140          </tr> </table>
141      </div>
142    </a>
143<h2>See Also</h2>
144    <div class="section">
145<p class="reference"><a href="../../../../nn/snd/CTR/FxDelay/Overview.html">FxDelay</a>Class<br /> </p>
146    </div>
147<h2>Revision History</h2>
148    <div class="section">
149      <dl class="history">
150        <dt>2010/11/10</dt>
151<dd>Initial version.<br />
152        </dd>
153      </dl>
154    </div>
155  <hr><p>CONFIDENTIAL</p></body>
156</html>