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50<title>nn::snd::CTR::FxDelay</title>
51  </head>
52  <body>
53<h1>nn::snd::CTR::FxDelay Class</h1>
54<h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class FxDelay</pre>
57    </div>
58<h2>Description</h2>
59    <div class="section">
60<p>The delay effect class.</p><p>Call the <CODE><a href="../../../../nn/snd/CTR/SetEffect.html">SetEffect</a></CODE> function to execute an effect.</p><p>Effects are processed in the CPU (not in the DSP).</p><p>You can use the <CODE>m_IsEnableSound</CODE> flag in the <CODE><A>Param</A></CODE> structure to choose whether effects will be processed only with the front two channels or with all four channels, including the two in the rear.</p><!-- write here --></div>
61    <a name="struct" id="struct">
62<h2>Structures</h2>
63      <div class="section">
64        <table class="members">
65          <tr>
66            <th>
67<a href="../../../../nn/snd/CTR/FxDelay/Param/Overview.html"><CODE>nn::snd::CTR::FxDelay::Param</CODE></a>
68            </th>
69<td>A structure for delay parameters.</td>
70          </tr> </table>
71      </div>
72    </a> <a name="function" id="function">
73<h2>Member Functions</h2>
74      <div class="section">
75        <table class="members">
76          <tr>
77<th class="category" colspan="3">Constructors and Destructors</th>
78          </tr>
79          <tr>
80            <td width="100">  </td>
81            <th>
82<a href="../../../../nn/snd/CTR/FxDelay/FxDelay.html">FxDelay</a>
83            </th>
84<td>Constructor.</td>
85          </tr>
86          <tr>
87<td width="100"> <span class="virtual_style" title="virtual">V</span>
88            </td>
89            <th>
90<a href="../../../../nn/snd/CTR/FxDelay/~FxDelay.html">~FxDelay</a>
91            </th>
92<td>Destructor.</td>
93          </tr>
94          <tr>
95<th class="category" colspan="3">Setting, Getting Parameters</th>
96          </tr>
97          <tr>
98            <td width="100">  </td>
99            <th>
100<a href="../../../../nn/snd/CTR/FxDelay/SetParam.html">SetParam</a>
101            </th>
102<td>Configures the delay parameters.</td>
103          </tr>
104          <tr>
105            <td width="100">  </td>
106            <th>
107<a href="../../../../nn/snd/CTR/FxDelay/GetParam.html">GetParam</a>
108            </th>
109<td>Gets the delay parameters.</td>
110          </tr>
111          <tr>
112<th class="category" colspan="3">Memory Allocation</th>
113          </tr>
114          <tr>
115            <td width="100">  </td>
116            <th>
117<a href="../../../../nn/snd/CTR/FxDelay/GetRequiredMemSize.html">GetRequiredMemSize</a>
118            </th>
119<td>Gets the memory size required for an effect.</td>
120          </tr>
121          <tr>
122            <td width="100">  </td>
123            <th>
124<a href="../../../../nn/snd/CTR/FxDelay/AssignWorkBuffer.html">AssignWorkBuffer</a>
125            </th>
126<td>Allocates a memory region to be used by the effect.</td>
127          </tr>
128          <tr>
129            <td width="100">  </td>
130            <th>
131<a href="../../../../nn/snd/CTR/FxDelay/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
132            </th>
133<td>Deallocates the memory region that was used by the effect.</td>
134          </tr> </table>
135      </div>
136    </a>
137<h2>See Also</h2>
138    <div class="section">
139<p class="reference"><a href="../../../../nn/snd/CTR/FxReverb/Overview.html">FxReverb</a>Class<br /> </p>
140    </div>
141<h2>Revision History</h2>
142    <div class="section">
143      <dl class="history">
144        <dt>2010/11/10</dt>
145<dd>Initial version.<br />
146        </dd>
147      </dl>
148    </div>
149  <hr><p>CONFIDENTIAL</p></body>
150</html>