1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>ReadLatest</title> 8 </head> 9 <body> 10<h1><CODE>nn::hid::CTR::PadReader::ReadLatest</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool ReadLatest( 15 <a href="../../../../nn/hid/CTR/PadStatus/Overview.html">PadStatus</a> * pBuf 16); 17</pre> 18 </div> 19<h2>Arguments</h2> 20 <div class="section"> 21 <table class="arguments"> 22 <thead> 23 <tr> 24 <td width="15" /> 25<th>Name</th> 26<td>Description</td> 27 </tr> 28 </thead> 29 <tr> 30<td>out</td> 31<th>pBuf</th> 32<td>Loads the sampling data.</td> 33 </tr> </table> 34 </div> 35<h2>Return Values</h2> 36<div class="section">Returns the result of loading sampling data.<br /><CODE>true</CODE>: Successfully loaded.<br /><CODE>false</CODE>: Could not be loaded. (The data can be loaded immediately following the first sampling that occurs after the system starts up or wakes up from sleep.) </div> 37<h2>Description</h2> 38 <div class="section"> 39<p>Reads the latest sampling data from the gamepad. Unlike <a href="../../../../nn/hid/CTR/PadReader/Read.html"><CODE>nn::hid::CTR::PadReader::Read</CODE></a>, it is possible to read the same sampling data.</p><p>The trigger and release values are generated with respect to the previous <a href="../../../../nn/hid/CTR/PadReader/ReadLatest.html"><CODE>ReadLatest</CODE></a> results. Use <a href="../../../../nn/hid/CTR/PadReader/SetStickClamp.html"><CODE>nn::hid::CTR::PadReader::SetStickClamp</CODE></a> to set the appropriate play in the analog stick because input occurs even if it is not touched. Note that it is not possible to obtain the maximum value between the input coordinate and the neutral position of the analog stick. This is because some rounding occurs during clamping. Do not use this maximum value for thresholds or the like.</p><!-- write here --></div> 40<h2>Revision History</h2> 41 <div class="section"> 42 <dl class="history"> 43 <dt>2010/01/07</dt> 44<dd>Initial version.<br /> 45 </dd> 46 </dl> 47 </div> 48 <hr><p>CONFIDENTIAL</p></body> 49</html>