1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: tpl.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 20937 $ 14 *---------------------------------------------------------------------------*/ 15 16 /*! @file 17 @brief Texture Packager Library API の宣言 18 */ 19 20 #ifndef NN_TPL_H_ 21 #define NN_TPL_H_ 22 23 /*! @namespace nn::tpl 24 @brief Texture Packager Library API の名前空間 25 */ 26 27 /*! @namespace nn::tpl::CTR 28 @brief CTR の Texture Packager Library APIの名前空間です。 29 <BR>("::CTR" の部分は省略して記述可能です。) 30 */ 31 32 #if defined(NN_PLATFORM_CTR) 33 #include <nn/tpl/CTR/tpl_PackagerType.h> 34 #include <nn/tpl/CTR/tpl_ReadTexturePackage.h> 35 36 #ifdef __cplusplus 37 namespace nn { 38 namespace tpl { 39 using namespace nn::tpl::CTR; 40 } 41 } 42 #endif // __cplusplus 43 #else 44 #error no platform selected 45 #endif 46 47 #endif // ifndef NN_TPL_H_ 48