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7    <title>MakeVtxProgramCommand</title>
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10    <h1>nn::gr::CTR::Shader::MakeVtxProgramCommand Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14u32 * MakeVtxProgramCommand(
15     u32 * command
16) const;
17</pre>
18    </div>
19    <h2>Arguments</h2>
20    <div class="section">
21      <table class="arguments">
22        <thead>
23          <tr>
24            <td width="15" />
25            <th>Name</th>
26            <td>Description</td>
27          </tr>
28        </thead>
29        <tr>
30          <td>in</td>
31          <th>command</th>
32          <td>The start address for loading drawing commands.</td>
33        </tr> </table>
34    </div>
35    <h2>Return Values</h2>
36    <div class="section">Returns the next address after the termination of drawing commands that were written. </div>
37    <h2>Description</h2>
38    <div class="section">
39      <p>Generates a program load command for vertex shaders. This includes the entry point address and executable code within the shader binary. Call this function after setting the shader binary using the SetupBinary function.</p><!-- write here --></div>
40    <h2>Revision History</h2>
41    <div class="section">
42      <dl class="history">
43        <dt>2010/09/15</dt>
44        <dd>Initial version.<br />
45        </dd>
46      </dl>
47    </div>
48  <hr><p>CONFIDENTIAL</p></body>
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