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7    <title>GetStatus</title>
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10    <h1><CODE>nn::ac::CTR::GetStatus</CODE> Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14<a href="../../../nn/ac/CTR/Status.html">Status</a> GetStatus();
15</pre>
16    </div>
17    <h2>Arguments</h2>
18    <div class="section">
19      <p>None.</p>
20    </div>
21    <h2>Return Values</h2>
22    <div class="section">Status </div>
23    <h2>Description</h2>
24    <div class="section">
25      <p>Gets the current status of an automatic connection.</p><p>This function entails a substantial processing load if called for every game frame. Use the <a href="../../../nn/ac/CTR/RegisterDisconnectEvent.html">RegisterDisconnectEvent</a> function if you want to detect a disconnection from an AP.<br /><br /> If the system is using an infrastructure connection in the background, the status might not return to <CODE>STATUS_IDLE</CODE> even if the application disconnects. The state might not exhibit the expected behavior depending on system use. Consequently, do not control application transitions by monitoring the state.</p><!-- write here --></div>
26    <h2>Revision History</h2>
27    <div class="section">
28      <dl class="history">
29        <dt>2010/06/14</dt>
30        <dd>Initial version.<br />
31        </dd>
32      </dl>
33    </div>
34  <hr><p>CONFIDENTIAL</p></body>
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