Searched refs:WIN_STATE_CLOSED (Results 1 – 6 of 6) sorted by relevance
71 win->state = WIN_STATE_CLOSED; in setupWindow()131 if (win->state != WIN_STATE_CLOSED) in openWindow()154 if (win->state == WIN_STATE_CLOSED) in drawWindow()267 win->state = WIN_STATE_CLOSED; in updateWindow()275 case WIN_STATE_CLOSED: in updateWindow()
290 if (sRoleMenuWindow.state == WIN_STATE_CLOSED) in ModeSelectRole()373 if (sOptionWindow.state == WIN_STATE_CLOSED) in ModeOption()435 if (sLobbyWindow.state == WIN_STATE_CLOSED) in ModeLobby()505 if (sSelectChannelWindow.state == WIN_STATE_CLOSED) in ModeSelectChannel()537 if ((sSelectParentWindow.state == WIN_STATE_CLOSED)) in ModeSelectParent()603 if (sErrorWindow.state == WIN_STATE_CLOSED) in ModeError()1021 sBusyWindow.state = WIN_STATE_CLOSED; in mainLoop()
71 win->state = WIN_STATE_CLOSED; in setupWindow()99 if (win->state != WIN_STATE_CLOSED) in openWindow()122 if (win->state == WIN_STATE_CLOSED) in drawWindow()235 win->state = WIN_STATE_CLOSED; in updateWindow()243 case WIN_STATE_CLOSED: in updateWindow()
224 if (sRoleMenuWindow.state == WIN_STATE_CLOSED) in ModeSelectRole()302 if (sOptionWindow.state == WIN_STATE_CLOSED) in ModeOption()362 if (sLobbyWindow.state == WIN_STATE_CLOSED) in ModeLobby()432 if (sSelectChannelWindow.state == WIN_STATE_CLOSED) in ModeSelectChannel()464 if ((sSelectParentWindow.state == WIN_STATE_CLOSED)) in ModeSelectParent()527 if (sErrorWindow.state == WIN_STATE_CLOSED) in ModeError()940 sBusyWindow.state = WIN_STATE_CLOSED; in mainLoop()
29 WIN_STATE_CLOSED, enumerator