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/RvlSDK-3.2/include/revolution/
Dax.h184 u16 vL;
185 u16 vDeltaL;
186 u16 vR;
187 u16 vDeltaR;
189 u16 vAuxAL;
190 u16 vDeltaAuxAL;
191 u16 vAuxAR;
192 u16 vDeltaAuxAR;
194 u16 vAuxBL;
195 u16 vDeltaAuxBL;
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Dmix.h124 u16 v;
125 u16 v1;
126 u16 vL;
127 u16 vL1;
128 u16 vR;
129 u16 vR1;
130 u16 vS;
131 u16 vS1;
132 u16 vAL;
133 u16 vAL1;
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Denc.h79 u16 nomap;
80 u16 invalid;
83 #define ENC_INTERNAL_CHAR_WIDTH sizeof(u16)
100 ENCResult ENCSetAlternativeCharacter(ENCContext* context, u16 nomap, u16 invalid);
103 ENCResult ENCConvertToInternalEncoding(ENCContext* context, u16* dst, s32* dstlen, const u8* src, s…
104 ENCResult ENCConvertFromInternalEncoding(ENCContext* context, u8* dst, s32* dstlen, const u16* src,…
109 ENCResult ENCCheckEncoding(s32* index, const u8** encodings, s32 encsize, const u16* src, s32 srcle…
117 ENCResult ENCSetUnicodeBOM(u16* dst, s32 dstlen);
119 ENCResult ENCSetUnicodeBOM16(u16* dst, s32 dstlen);
124 ENCResult ENCConvertStringUnicodeToAscii(u8* dst, s32* dstlen, const u16* src, s32* srclen);
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Dwt.h94 u16 format; // ADPCM, PCM16, PCM8
95 u16 sampleRate; // Hz
98 u16 adpcmIndex; // ADPCM index to reference if in ADPCM mode
114 u16 a[8][2]; // coef table a1[0],a2[0],a1[1],a2[1]....
115 u16 gain; // Gain to be applied (0 for ADPCM, 0x0800 for PCM8/16)
116 u16 pred_scale; // Predictor / scale combination (nibbles, as in hardware)
117 u16 yn1; // y[n - 1]
118 u16 yn2; // y[n - 2]
121 u16 loop_pred_scale; // Predictor / scale combination (nibbles, as in hardware)
122 u16 loop_yn1; // y[n - 1]
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DG2D.h89 u16 nTlcS; // Top Left S coordinate within texture map (in pixels)
90 u16 nTlcT; // Top Left T coordinate within texture map (in pixels)
91 u16 nWidth; // Width of sprite (in pixels)
92 u16 nHeight; // Height of sprite (in pixels)
114 extern void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight );
/RvlSDK-3.2/include/revolution/os/
DOSFont.h55 u16 fontType; // Font type
56 u16 firstChar; // The first character code defined in the font
57 u16 lastChar; // The last character code defined in the font
58 u16 invalChar; // The font code to be substituted for invalid characters
59 u16 ascent; // The ascent (units above the base line) of characters
60 u16 descent; // The descent (units below the base line) of characters
61 u16 width; // The width of the widest character
62 u16 leading; // The leading (space) between rows
64 u16 cellWidth; // The cell (a single character) width in a sheet
65 u16 cellHeight; // The cell (a single character) height in a sheet
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/RvlSDK-3.2/build/libraries/sp/src/
Dsp.c150 u16 *p, *p1; in SPPrepareSound()
165 p = (u16*)&axvpb->pb.addr; in SPPrepareSound()
166 p1 = (u16*)sound->adpcm; in SPPrepareSound()
173 *p++ = (u16)(loopAddr >> 16); in SPPrepareSound()
174 *p++ = (u16)(loopAddr & 0xffff); in SPPrepareSound()
175 *p++ = (u16)(endAddr >> 16); in SPPrepareSound()
176 *p++ = (u16)(endAddr & 0xffff); in SPPrepareSound()
177 *p++ = (u16)(currentAddr >> 16); in SPPrepareSound()
178 *p++ = (u16)(currentAddr & 0xffff); in SPPrepareSound()
201 *p++ = (u16)(srcBits >> 16); in SPPrepareSound()
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/RvlSDK-3.2/build/tools/dspadpcm/src/
Ddspheader.h38 u16 loop_flag;
39 u16 format;
44 u16 coef[16];
47 u16 gain;
48 u16 ps;
49 u16 yn1;
50 u16 yn2;
53 u16 lps;
54 u16 lyn1;
55 u16 lyn2;
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/RvlSDK-3.2/include/revolution/mem/
DexpHeap.h64 u16 signature; // Signature
67 u16 val;
70 u16 allocDir : 1; // Memory allocation direction
71 u16 alignment : 7; // Alignment
72 u16 groupID : 8; // Group ID
101 u16 groupID; // Current group ID (lower 8 bits only)
105 u16 val;
108 u16 _reserved : 14;
109u16 useMarginOfAlign : 1; // If this attribute value is set, gaps in memory that occ…
111 u16 allocMode : 1; // Memory allocation mode
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/RvlSDK-3.2/build/tools/dls1wt/src/
Ddls.h107 u16 unityNote;
123 u16 formatTag;
124 u16 channels;
127 u16 blockAlign;
128 u16 bitsPerSample;
139 u16 lowKey;
140 u16 hiKey;
141 u16 lowVelocity;
142 u16 hiVelocity;
143 u16 options;
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Dwt.h101 u16 format; // ADPCM, PCM16, PCM8
102 u16 sampleRate; // Hz
105 u16 adpcmIndex; // ADPCM index to reference if in ADPCM mode
117 u16 a[8][2]; // coef table a1[0],a2[0],a1[1],a2[1]....
118 u16 gain; // gain to be applied (0 for ADPCM, 0x0800 for PCM8/16)
119 u16 pred_scale; // predictor / scale combination (nibbles, as in hardware)
120 u16 yn1; // y[n - 1]
121 u16 yn2; // y[n - 2]
124 u16 loop_pred_scale; // predictor / scale combination (nibbles, as in hardware)
125 u16 loop_yn1; // y[n - 1]
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/RvlSDK-3.2/include/revolution/gd/
DGDBase.h130 static inline void GDWrite_u16(u16 data);
140 static inline void GDWriteXFCmd(u16 addr, u32 val);
141 static inline void GDWriteXFCmdHdr(u16 addr, u8 len);
142 static inline void GDWriteXFIndxACmd(u16 addr, u8 len, u16 index);
143 static inline void GDWriteXFIndxBCmd(u16 addr, u8 len, u16 index);
144 static inline void GDWriteXFIndxCCmd(u16 addr, u8 len, u16 index);
145 static inline void GDWriteXFIndxDCmd(u16 addr, u8 len, u16 index);
256 static inline void GDWrite_u16(u16 data) in GDWrite_u16()
265 GDWrite_u16((u16) data); in GDWrite_s16()
346 static inline void GDWriteXFCmd(u16 addr, u32 val) in GDWriteXFCmd()
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DGDVert.h101 __GXCDEF( GDCmd, 1, u16 )
106 __GXCDEF( GDParam, 1, u16 )
120 __GXCDEF( GDPosition, 3, u16 )
126 __GXCDEF( GDPosition, 2, u16 )
129 __GXCDEFX( GDPosition1x16, 1, u16 )
138 __GXCDEFX( GDNormal1x16, 1, u16 )
148 __GXCDEF( GDColor, 1, u16 )
150 __GXCDEFX( GDColor1x16, 1, u16 )
157 __GXCDEF( GDTexCoord, 2, u16 )
163 __GXCDEF( GDTexCoord, 1, u16 )
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/RvlSDK-3.2/include/revolution/gx/
DGXEmVert.h38 void EmGXCmd1u16( u16 x );
41 void EmGXParam1u16( u16 x );
54 void EmGXPosition3u16 ( u16 x, u16 y, u16 z );
59 void EmGXPosition2u16 ( u16 x, u16 y );
63 void EmGXPosition1x16 ( u16 idx );
70 void EmGXNormal1x16 ( u16 idx );
77 void EmGXColor1u16 ( u16 rgba );
78 void EmGXColor1x16 ( u16 idx );
84 void EmGXTexCoord2u16 ( u16 s, u16 t );
89 void EmGXTexCoord1u16 ( u16 s );
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DGXCpu2Efb.h62 void GXPokeZ ( u16 x, u16 y, u32 z );
63 void GXPeekZ ( u16 x, u16 y, u32* z );
64 void GXPokeARGB ( u16 x, u16 y, u32 color );
65 void GXPeekARGB ( u16 x, u16 y, u32* color );
DGXFrameBuffer.h178 u16 hor, u16 ver );
179 void GXSetDispCopySrc ( u16 left, u16 top, u16 wd, u16 ht );
180 void GXSetTexCopySrc ( u16 left, u16 top, u16 wd, u16 ht );
181 void GXSetDispCopyDst ( u16 wd, u16 ht );
182 void GXSetTexCopyDst ( u16 wd, u16 ht, GXTexFmt fmt, GXBool mipmap );
194 f32 GXGetYScaleFactor( u16 efbHeight, u16 xfbHeight );
195 u16 GXGetNumXfbLines( u16 efbHeight, f32 yScale );
198 void GXReadBoundingBox ( u16 *left, u16 *top, u16 *right, u16 *bottom );
DGXStruct.h208 u16 fbWidth; // No xscale from efb to xfb
209 u16 efbHeight; // embedded frame buffer
210 u16 xfbHeight; // external frame buffer, may yscale efb
211 u16 viXOrigin;
212 u16 viYOrigin;
213 u16 viWidth;
214 u16 viHeight;
226 u16 r[10];
/RvlSDK-3.2/build/demos/encdemo/include/
Ddemostrings.h54 const u16 uni1_win[] = {
91 const u16 uni1_iso[] = {
128 const u16 uni2[] = {
165 const u16 uni3[] = {
202 const u16 unigreek[] = {
239 const u16 uni6[] = {
276 const u16 uni9[] = {
/RvlSDK-3.2/build/demos/axdemo/include/
Dlpfdemo.h78 u16 a0;
79 u16 b0;
151 u16 b0;
152 u16 b1;
153 u16 b2;
154 u16 a1;
155 u16 a2;
/RvlSDK-3.2/include/demo/
DDEMOPad.h54 u16 buttonDown;
55 u16 buttonUp;
56 u16 dirs;
57 u16 dirsNew;
58 u16 dirsReleased;
74 static inline u16 DEMOPadGetButton(u32 i) in DEMOPadGetButton()
77 static inline u16 DEMOPadGetButtonUp(u32 i) in DEMOPadGetButtonUp()
80 static inline u16 DEMOPadGetButtonDown(u32 i) in DEMOPadGetButtonDown()
83 static inline u16 DEMOPadGetDirs(u32 i) in DEMOPadGetDirs()
86 static inline u16 DEMOPadGetDirsNew(u32 i) in DEMOPadGetDirsNew()
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DDEMOWin.h212 u16 x_cal; // Corrective offset, for centering window contents horizontally
213 u16 y_cal; // Corrective offset, for centering window contents vertically
215 u16 pixel_width; // Width of window, in pixels
216 u16 pixel_height; // Height of window, in pixels
218 u16 char_width; // Width of window, in characters
219 u16 char_height; // Height of window, in characters
221 u16 num_scroll_lines; // Number of scrollback lines
222 u16 total_lines; // Total number of buffer lines (including visible)
224 u16 curr_output_line; // Current row in buffer at which "log printf" will output text
225 u16 curr_output_col; // Current col in a line at which "log printf" will output text
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/RvlSDK-3.2/build/libraries/cx/src/
DCXCompression.c69 u16 windowPos; // Top position of the history window
70 u16 windowLen; // Length of the history window
79 static u32 SearchLZ ( LZCompressInfo * info, const u8 *nextp, u32 remainSize, u16 *offset…
104u16 lastOffset; // Offset to matching data (the longest matching data at the ti… in CXCompressLZImpl()
230 static u32 SearchLZ( LZCompressInfo * info, const u8 *nextp, u32 remainSize, u16 *offset, u32 maxLe… in SearchLZ()
234 u16 maxOffset; in SearchLZ()
239 const u16 windowPos = info->windowPos; in SearchLZ()
240 const u16 windowLen = info->windowLen; in SearchLZ()
297 maxOffset = (u16)(nextp - searchp); in SearchLZ()
320 u16 i; in LZInitTable()
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/RvlSDK-3.2/build/libraries/kpadOld/include/
DKPADinside.h94 u16 work_ct ; // Number of DPD processes in a single game frame
111 u16 ah_circle_ct ; // Countdown if in a certain range (stopped if zero)
117 u16 btn_repeat_time ; // Time for counting
118 u16 btn_repeat_next ; // Time of setting next flag
119 u16 btn_repeat_delay ; // Repeat start time
120 u16 btn_repeat_pulse ; // Repeat interval time
122 u16 btn_cl_repeat_time ; // Time for counting
123 u16 btn_cl_repeat_next ; // Time of setting next flag
124 u16 btn_cl_repeat_delay ; // Repeat start time
125 u16 btn_cl_repeat_pulse ; // Repeat interval time
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/RvlSDK-3.2/build/tools/TexConv/src/
Dtga.cpp106 static void AdjustTgaForPaletteOffset( u8* dfData, SimpleTga* tga, u16 cMapStart );
123 u16 cMapStart; in ReadTgaFile()
140 tga.width = (u32)( *((u16*)( rawBits + 0x0C )) ); in ReadTgaFile()
141 tga.height = (u32)( *((u16*)( rawBits + 0x0E )) ); in ReadTgaFile()
146 tga.cMapLength = (u32)( *((u16*)( rawBits + 0x05 )) ); in ReadTgaFile()
149 cMapStart = *((u16*)( rawBits + 0x03 )); in ReadTgaFile()
315 u16 r, u16Tmp; in CreateTgaColorLayer()
366 case 1: r = (u16)(*pixelPtr); break; in CreateTgaColorLayer()
368 case 2: r = (u16)( *(u16*)pixelPtr ); break; in CreateTgaColorLayer()
383 u16Tmp = *(u16*)pixelPtr; in CreateTgaColorLayer()
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/RvlSDK-3.2/build/libraries/demo/src/
DDEMOWin.c172 static void __DEMOWin_puts_n ( s16 x, s16 y, s16 z, u16 n, char* string );
174 static u16 __DEMOWinMenu_get_user_input (DEMOWinPadInfo *p);
275 DEMOWinInfo *DEMOWinCreateWindow(s32 x1, s32 y1, s32 x2, s32 y2, char *caption, u16 scroll, void *f… in DEMOWinCreateWindow()
292 handle->pixel_width = (u16)(x2 - x1 + 1); in DEMOWinCreateWindow()
293 handle->pixel_height = (u16)(y2 - y1 + 1); in DEMOWinCreateWindow()
297 …handle->char_width = (u16)(((handle->pixel_width)/FONT_CHAR_WIDTH)-1); // Save a column for p… in DEMOWinCreateWindow()
298 …handle->char_height = (u16)(((handle->pixel_height)/FONT_CHAR_HEIGHT)-2); // Save first line for… in DEMOWinCreateWindow()
300 …handle->x_cal = (u16)((handle->pixel_width - (handle->char_width * FONT_CHAR_WIDTH) + 1) / … in DEMOWinCreateWindow()
301 …handle->y_cal = (u16)(((handle->pixel_height - FONT_CHAR_HEIGHT) - (handle->char_height * FO… in DEMOWinCreateWindow()
324 handle->total_lines = (u16)(handle->char_height + handle->num_scroll_lines); in DEMOWinCreateWindow()
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