Lines Matching refs:u16
94 u16 work_ct ; // Number of DPD processes in a single game frame
111 u16 ah_circle_ct ; // Countdown if in a certain range (stopped if zero)
117 u16 btn_repeat_time ; // Time for counting
118 u16 btn_repeat_next ; // Time of setting next flag
119 u16 btn_repeat_delay ; // Repeat start time
120 u16 btn_repeat_pulse ; // Repeat interval time
122 u16 btn_cl_repeat_time ; // Time for counting
123 u16 btn_cl_repeat_next ; // Time of setting next flag
124 u16 btn_cl_repeat_delay ; // Repeat start time
125 u16 btn_cl_repeat_pulse ; // Repeat interval time
145 extern u16 kp_ah_circle_ct ; // Stationary state determination count