Searched refs:resImgTex (Results 1 – 1 of 1) sorted by relevance
251 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Setup() local253 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Setup()255 if ( resImgTex.GetTextureObject() != 0 ) in ResImageTexture_Setup()261 resImgTex.SetTextureObject( texID ); in ResImageTexture_Setup()263 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup()265 u32 loadFlag = resImgTex.GetLocationFlag(); in ResImageTexture_Setup()394 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Cleanup() local395 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Cleanup()397 GLuint texID = resImgTex.GetTextureObject(); in ResImageTexture_Cleanup()403 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup()[all …]