Lines Matching refs:resImgTex
251 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Setup() local
253 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Setup()
255 if ( resImgTex.GetTextureObject() != 0 ) in ResImageTexture_Setup()
261 resImgTex.SetTextureObject( texID ); in ResImageTexture_Setup()
263 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup()
265 u32 loadFlag = resImgTex.GetLocationFlag(); in ResImageTexture_Setup()
394 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Cleanup() local
395 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Cleanup()
397 GLuint texID = resImgTex.GetTextureObject(); in ResImageTexture_Cleanup()
403 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup()
405 resImgTex.SetTextureObject( 0 ); in ResImageTexture_Cleanup()