Searched refs:pOut (Results 1 – 8 of 8) sorted by relevance
| /NW4C-2.0.3/include/nw/math/inline/ |
| D | math_Matrix44.ipp | 46 @param[out] pOut 計算結果を受け取るバッファへのポインタ。 53 @return pOut を返します。 56 MTX44TextureMatrixForMaya(MTX44* pOut, 61 NW_NULL_ASSERT(pOut); 67 pOut->m[0][0] = scaleS * rotateCos; 68 pOut->m[0][1] = -scaleS * rotateSin; 69 pOut->m[0][3] = scaleS * ( 0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateS); 71 pOut->m[1][0] = scaleT * rotateSin; 72 pOut->m[1][1] = scaleT * rotateCos; 73 pOut->m[1][3] = scaleT * (-0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateT); [all …]
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| D | math_Matrix34.ipp | 27 @param[out] pOut 計算結果を受け取るバッファへのポインタ。 32 @return pOut を返します。 36 nw::math::MTX34* pOut, const nw::math::VEC3* pCamPos, f32 twist, const nw::math::VEC3* pTarget) 40 NW_NULL_ASSERT(pOut); 44 f32 (*const m)[4] = pOut->m; 127 return pOut; 133 @param[out] pOut 計算結果を受け取るバッファへのポインタ。 137 @return pOut を返します。 141 nw::math::MTX34* pOut, const nw::math::VEC3* pCamPos, const nw::math::VEC3* pCamRotate) 145 NW_NULL_ASSERT(pOut); [all …]
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Suppliment.cpp | 23 nw::math::MTX44* nw::lyt::internal::MTX44Transpose(nw::math::MTX44* pOut, const nw::math::MTX34* pS… in MTX44Transpose() argument 25 NW_NULL_ASSERT(pOut); in MTX44Transpose() 28 *pOut = math::MTX44( in MTX44Transpose() 34 return pOut; in MTX44Transpose() 39 nw::math::MTX44* pOut, in MTX44Mult() argument 43 NW_NULL_ASSERT(pOut); in MTX44Mult() 66 *pOut = tmp; in MTX44Mult() 68 return pOut; in MTX44Mult()
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| /NW4C-2.0.3/include/nw/math/ |
| D | math_Matrix34.h | 29 NW_MATH_INLINE MTX34* MTX34LookAtRad(MTX34* pOut, const VEC3* pCamPos, f32 twist, const VEC3* pTarg… 30 NW_MATH_INLINE MTX34* MTX34CameraRotateRad(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamRotate… 31 NW_MATH_INLINE VEC3* MTX34DecomposeToColumnScale(VEC3* pOut, const MTX34* pM); 32 NW_MATH_INLINE VEC3* MTX34DecomposeToRowScale(VEC3* pOut, const MTX34* pM);
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| D | math_Matrix44.h | 29 MTX44* pOut, float scaleS, float scaleT, float rotate, float translateS, float translateT); 31 MTX44* pOut, float scaleS, float scaleT, float rotate, float translateS, float translateT); 33 MTX44* pOut, float scaleS, float scaleT, float rotate, float translateS, float translateT);
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Supplement.h | 30 math::MTX44* MTX44Transpose(math::MTX44* pOut, const math::MTX34* pSrc); 31 math::MTX44* MTX44Mult(math::MTX44* pOut, const math::MTX34* p1, const math::MTX44* p2);
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_MaterialState.cpp | 30 CreateMatrixForLinearShadowMapTexture(nn::math::Matrix34* pOut, f32 coeff, f32 nearp, f32 farp) in CreateMatrixForLinearShadowMapTexture() argument 32 f32 (*const m)[4] = pOut->m; in CreateMatrixForLinearShadowMapTexture() 50 return pOut; in CreateMatrixForLinearShadowMapTexture()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_MaterialState.h | 46 CreateMatrixForLinearShadowMapTexture(nn::math::Matrix34* pOut, f32 coeff, f32 nearp, f32 farp);
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