| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 97 SceneNode::Description description; in BuildSceneObject() local 98 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject() 99 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 100 description.maxChildren = m_MaxChildren; in BuildSceneObject() 101 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject() 102 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject() 108 … SceneNode::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject() 112 …Node::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject() 118 parent, resource, description, allocator); in BuildSceneObject() 126 TransformNode::Description description; in BuildSceneObject() local [all …]
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| D | gfx_FrameBuffer.cpp | 108 FrameBufferObject::SetDescription(const Description& description) in SetDescription() argument 110 m_Description = description; in SetDescription() 112 if (description.fboID == 0) in SetDescription() 114 this->SetFboID(description.fboID); in SetDescription() 118 m_Description = description; in SetDescription() 143 const FrameBufferObject::Description& description = this->GetDescription(); in ActivateBuffer() local 148 if ( description.fboID != 0 ) in ActivateBuffer() 150 glBindFramebuffer( GL_FRAMEBUFFER, description.fboID ); in ActivateBuffer() 155 NW_ALIGN_ASSERT( description.depthAddress, 0x8 ); in ActivateBuffer() 156 NW_ALIGN_ASSERT( description.colorAddress, 0x8 ); in ActivateBuffer() [all …]
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| D | gfx_IRenderTarget.cpp | 79 Description description; in CreateOffScreenBuffer() local 80 description.width = texture.GetWidth(); in CreateOffScreenBuffer() 81 description.height = texture.GetHeight(); in CreateOffScreenBuffer() 82 description.colorFormat = formatTable[texture.GetFormatHW()]; in CreateOffScreenBuffer() 83 NW_ASSERT(description.colorFormat != RENDER_COLOR_FORMAT_NONE); in CreateOffScreenBuffer() 91 description.colorArea = static_cast<GraphicsMemoryArea>(locationFlag); in CreateOffScreenBuffer() 93 description.depthFormat = RENDER_DEPTH_FORMAT_NONE; in CreateOffScreenBuffer() 94 description.depthArea = MEMORY_AREA_NONE; in CreateOffScreenBuffer() 100 description.shadowKind = SHADOW_KIND_NONE; in CreateOffScreenBuffer() 105 description.shadowKind = SHADOW_KIND_NONE; in CreateOffScreenBuffer() [all …]
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| D | gfx_UserRenderNode.cpp | 33 const UserRenderNode::Description& description) in UserRenderNode() argument 34 : TransformNode(allocator, ResTransformNode(), description), in UserRenderNode() 35 m_TranslucencyKind(description.translucencyKind), in UserRenderNode() 36 m_Priority(description.priority), in UserRenderNode() 37 m_LayerId(description.layerId), in UserRenderNode() 38 m_UserRenderCommand(description.userRenderCommand), in UserRenderNode() 39 m_Description(description) in UserRenderNode()
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| D | gfx_LightSet.cpp | 69 LightSet::Description description; in Create() local 70 description.maxVertexLights = resource.GetLightsCount(); in Create() 75 description); in Create() 77 if (description.isFixedSizeMemory && description.maxVertexLights != 0) in Create() 79 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * description.maxVertexLights); in Create() 80 … lightSet->m_VertexLights = VertexLightArray(memoryArray, description.maxVertexLights, allocator); in Create()
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| D | gfx_ParticleModel.cpp | 65 const ParticleModel::Description& description) in GetMemorySizeInternal() argument 74 description); in GetMemorySizeInternal() 190 ParticleSet::Description description; in Create() local 191 description.maxCallbacks = 0; in Create() 192 description.maxChildren = 0; in Create() 193 description.isFixedSizeMemory = true; in Create() 198 description, in Create() 250 const ParticleModel::Description& description) in GetMemorySizeForInitialize() argument 254 Model::GetMemorySizeForInitialize(pSize, resource, description); in GetMemorySizeForInitialize() 256 size += sizeof(ParticleSet*) * description.particleSetCount; in GetMemorySizeForInitialize() [all …]
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| D | gfx_AmbientLight.cpp | 93 const AmbientLight::Description& description, in Create() argument 109 description); in Create() 231 Description description in GetMemorySizeInternal() argument 234 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeInternal() 244 description); in GetMemorySizeInternal() 248 if (description.isAnimationEnabled && in GetMemorySizeInternal()
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| D | gfx_HemiSphereLight.cpp | 95 const HemiSphereLight::Description& description, in Create() argument 111 description); in Create() 232 Description description in GetMemorySizeInternal() argument 235 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeInternal() 245 description); in GetMemorySizeInternal() 249 if (description.isAnimationEnabled && in GetMemorySizeInternal()
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| D | gfx_TransformNode.cpp | 37 const TransformNode::Description& description) in TransformNode() argument 38 : SceneNode(allocator, resObj, description), in TransformNode() 43 m_Description(description) in TransformNode() 84 const TransformNode::Description& description, in Create() argument 98 description); in Create()
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| D | gfx_VertexLight.cpp | 96 const VertexLight::Description& description, in Create() argument 112 description); in Create() 251 Description description in GetMemorySizeInternal() argument 254 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeInternal() 264 description); in GetMemorySizeInternal() 268 if (description.isAnimationEnabled && in GetMemorySizeInternal()
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| D | gfx_FragmentLight.cpp | 97 Description description, in GetMemorySizeForCreateClone() argument 112 GetMemorySizeInternal(&size, resource, description); in GetMemorySizeForCreateClone() 122 const FragmentLight::Description& description, in Create() argument 138 description); in Create() 158 const FragmentLight::Description& description, in CreateClone() argument 173 description); in CreateClone() 463 Description description in GetMemorySizeInternal() argument 466 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeInternal() 476 description); in GetMemorySizeInternal() 480 if (description.isAnimationEnabled && in GetMemorySizeInternal()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_FragmentLight.h | 157 const FragmentLight::Description& description, 167 Description description, 173 GetMemorySizeInternal(&size, resource, description); 198 const FragmentLight::Description& description, 208 Description description, 216 Description description); 286 const FragmentLight::Description& description) in FragmentLight() argument 290 description), in FragmentLight() 298 const FragmentLight::Description& description) in FragmentLight() argument 302 description), in FragmentLight()
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| D | gfx_UserRenderNode.h | 127 Description description, 132 GetMemorySizeInternal(&size, description); 140 Description description) in GetMemorySizeInternal() argument 145 GetMemorySizeForInitialize(pSize, description); in GetMemorySizeInternal() 240 const UserRenderNode::Description& description); 254 Description description) in GetMemorySizeForInitialize() argument 256 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeForInitialize() 258 return TransformNode::GetMemorySizeForInitialize(pSize, ResTransformNode(), description); in GetMemorySizeForInitialize()
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| D | gfx_AmbientLight.h | 122 const AmbientLight::Description& description, 132 Description description, 138 GetMemorySizeInternal(&size, resource, description); 147 Description description); 205 const AmbientLight::Description& description) in AmbientLight() argument 209 description) in AmbientLight() 216 const AmbientLight::Description& description) in AmbientLight() argument 220 description), in AmbientLight()
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| D | gfx_HemiSphereLight.h | 123 const HemiSphereLight::Description& description, 133 Description description, 139 GetMemorySizeInternal(&size, resource, description); 148 Description description); 206 const HemiSphereLight::Description& description) in HemiSphereLight() argument 210 description) in HemiSphereLight() 217 const HemiSphereLight::Description& description) in HemiSphereLight() argument 221 description), in HemiSphereLight()
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| D | gfx_Model.h | 195 const Model::Description& description, 205 Description description, 210 GetMemorySizeInternal(&size, resModel, description); 220 Description description) in GetMemorySizeInternal() argument 225 GetMemorySizeForInitialize(pSize, resModel, description); in GetMemorySizeInternal() 624 const Model::Description& description) in Model() argument 628 description), in Model() 636 m_BufferOption(description.bufferOption), in Model() 642 m_SharingMaterial(description.sharedMaterialModel != NULL), in Model() 643 m_Description(description), in Model() [all …]
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| D | gfx_VertexLight.h | 156 const VertexLight::Description& description, 166 Description description, 172 GetMemorySizeInternal(&size, resource, description); 181 Description description); 247 const VertexLight::Description& description) in VertexLight() argument 251 description), in VertexLight() 259 const VertexLight::Description& description) in VertexLight() argument 263 description), in VertexLight()
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| D | gfx_SceneNode.h | 200 const SceneNode::Description& description, 210 Description description, 215 GetMemorySizeInternal(&size, resSceneNode, description); 224 Description description) in GetMemorySizeInternal() argument 229 GetMemorySizeForInitialize(pSize, resSceneNode, description); in GetMemorySizeInternal() 528 Description description) in GetMemorySizeForInitialize() argument 530 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeForInitialize() 536 size.Add(sizeof(SceneNode*) * description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in GetMemorySizeForInitialize() 539 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize() 545 UpdateSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize() [all …]
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| D | gfx_Fog.h | 145 const Fog::Description& description, 155 Description description, 161 GetMemorySizeInternal(&size, resource, description); 170 Description description); 275 const Fog::Description& description) in Fog() argument 279 description), in Fog() 291 const Fog::Description& description) in Fog() argument 295 description), in Fog()
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| D | gfx_TransformNode.h | 136 const TransformNode::Description& description, 146 Description description, 151 GetMemorySizeInternal(&size, resTransformNode, description); 160 Description description) in GetMemorySizeInternal() argument 165 GetMemorySizeForInitialize(pSize, resTransformNode, description); in GetMemorySizeInternal() 367 const TransformNode::Description& description); 415 Description description) in GetMemorySizeForInitialize() argument 417 NW_ASSERT(description.isFixedSizeMemory); in GetMemorySizeForInitialize() 419 SceneNode::GetMemorySizeForInitialize(pSize, resTransformNode, description); in GetMemorySizeForInitialize() 422 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize() [all …]
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| D | gfx_SceneEnvironmentSetting.h | 106 const SceneEnvironmentSetting::Description& description, 116 Description description, 122 GetMemorySizeInternal(&size, resource, description); 131 Description description); 293 const SceneEnvironmentSetting::Description& description in SceneEnvironmentSetting() argument 297 NW_UNUSED_VARIABLE(description); in SceneEnvironmentSetting()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_CommandListSwapper.cpp | 36 CommandListSwapper::Description& description) in Create() argument 42 CommandListSwapper* swapper = new(memory) CommandListSwapper(allocator, description); in Create() 50 CommandListSwapper::Description& description) in CommandListSwapper() argument 52 m_CommandLists(description.commandListCount, allocator), in CommandListSwapper() 56 m_GpuProfilingEntries(description.maxGpuProfilingEntryCount, allocator), in CommandListSwapper() 57 m_GpuProfilingResults(description.maxGpuProfilingEntryCount, allocator), in CommandListSwapper() 65 m_CommandLists.resize(description.commandListCount); in CommandListSwapper() 72 nngxCmdlistStorage(description.bufferSize, description.requestCount); in CommandListSwapper() 77 if (description.reusableBufferSize > 0 && description.reusableRequestCount > 0) in CommandListSwapper() 79 m_ReusableCommandLists = CommandListArray(description.commandListCount, allocator), in CommandListSwapper() [all …]
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| D | demo_GraphicsSystem.cpp | 108 const Description& description in Create() argument 154 swapperDescription.commandListCount = description.commandListCount; in Create() 155 swapperDescription.bufferSize = description.commandBufferSize; in Create() 156 swapperDescription.requestCount = description.commandRequestCount; in Create() 157 swapperDescription.reusableBufferSize = description.reusableCommandBufferSize; in Create() 158 swapperDescription.reusableRequestCount = description.reusableCommandRequestCount; in Create() 159 swapperDescription.maxGpuProfilingEntryCount = description.maxGpuProfilingEntryCount; in Create() 172 .BufferDescription(description.upperScreenDescription) in Create() 173 .BufferCount(description.displayBufferCount) in Create() 177 .BufferDescription(description.lowerScreenDescription) in Create() [all …]
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| /NW4C-2.0.3/sources/libraries/dev/ |
| D | dev_ParticleProfile.cpp | 44 nw::dev::ProfileManager::Description description; in Initialize() local 45 description.maxReport = (maxReport); in Initialize() 46 description.exportFormat = nw::dev::ProfileManager::CHART; in Initialize() 47 description.accuracy = nw::dev::ProfileManager::MILI_SECOND; in Initialize() 48 description.mode = nw::dev::ProfileManager::TIMER; in Initialize() 50 …anager* profileManager = nw::dev::ProfileManager::CreateProfileManager( description, (allocator) ); in Initialize() 56 profileManager = nw::dev::ProfileManager::CreateProfileManager( description, (allocator) ); in Initialize()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 129 const Description& description in SmRenderSystem() argument 148 .BufferDescription(description.upperScreenDescription) in SmRenderSystem() 149 .BufferCount(description.displayBufferCount) in SmRenderSystem() 153 .BufferDescription(description.lowerScreenDescription) in SmRenderSystem() 154 .BufferCount(description.displayBufferCount) in SmRenderSystem() 161 extensionScreenDescription.width = description.upperScreenDescription.width; in SmRenderSystem() 162 extensionScreenDescription.height = description.upperScreenDescription.height; in SmRenderSystem() 163 extensionScreenDescription.bufferCount = description.upperScreenDescription.bufferCount; in SmRenderSystem()
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