Lines Matching refs:description
97 SceneNode::Description description; in BuildSceneObject() local
98 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
99 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
100 description.maxChildren = m_MaxChildren; in BuildSceneObject()
101 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
102 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
108 … SceneNode::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject()
112 …Node::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject()
118 parent, resource, description, allocator); in BuildSceneObject()
126 TransformNode::Description description; in BuildSceneObject() local
127 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
128 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
129 description.maxChildren = m_MaxChildren; in BuildSceneObject()
130 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
131 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
137 …ransformNode::GetMemorySizeInternal(pSize, ResStaticCast<ResTransformNode>(resource), description); in BuildSceneObject()
141 …::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResTransformNode>(resource), description); in BuildSceneObject()
149 description, in BuildSceneObject()
158 Model::Description description; in BuildSceneObject() local
159 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
160 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
161 description.maxChildren = m_MaxChildren; in BuildSceneObject()
162 description.bufferOption = m_BufferOption; in BuildSceneObject()
163 description.sharedMaterialModel = m_SharedMaterialModel; in BuildSceneObject()
164 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
166 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
172 … Model::GetMemorySizeInternal(pSize, ResStaticCast<ResModel>(resource), description); in BuildSceneObject()
176 … Model::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResModel>(resource), description); in BuildSceneObject()
184 description, in BuildSceneObject()
226 ParticleModel::Description description; in BuildSceneObject() local
227 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
228 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
229 description.bufferOption = m_BufferOption; in BuildSceneObject()
230 description.sharedMaterialModel = m_SharedMaterialModel; in BuildSceneObject()
231 description.maxChildren = resNode.GetChildrenCount() + in BuildSceneObject()
234 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()
236 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
242 ParticleModel::GetMemorySizeInternal(pSize, resNode, description); in BuildSceneObject()
246 ParticleModel::GetDeviceMemorySizeInternal(pDeviceSize, resNode, description); in BuildSceneObject()
254 description, in BuildSceneObject()
264 ParticleEmitter::Description description; in BuildSceneObject() local
265 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
266 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
267 description.maxChildren = m_MaxChildren; in BuildSceneObject()
268 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
274 …cleEmitter::GetMemorySizeInternal(pSize, ResStaticCast<ResParticleEmitter>(resource), description); in BuildSceneObject()
278 …GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResParticleEmitter>(resource), description); in BuildSceneObject()
286 description, in BuildSceneObject()
295 FragmentLight::Description description; in BuildSceneObject() local
296 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
297 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
298 description.maxChildren = m_MaxChildren; in BuildSceneObject()
299 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
300 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
306 …ragmentLight::GetMemorySizeInternal(pSize, ResStaticCast<ResFragmentLight>(resource), description); in BuildSceneObject()
310 …::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFragmentLight>(resource), description); in BuildSceneObject()
318 description, in BuildSceneObject()
328 VertexLight::Description description; in BuildSceneObject() local
329 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
330 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
331 description.maxChildren = m_MaxChildren; in BuildSceneObject()
332 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
333 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
339 … VertexLight::GetMemorySizeInternal(pSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
343 …ht::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
351 description, in BuildSceneObject()
360 AmbientLight::Description description; in BuildSceneObject() local
361 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
362 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
363 description.maxChildren = m_MaxChildren; in BuildSceneObject()
364 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
365 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
371 … AmbientLight::GetMemorySizeInternal(pSize, ResStaticCast<ResAmbientLight>(resource), description); in BuildSceneObject()
375 …t::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResAmbientLight>(resource), description); in BuildSceneObject()
383 description, in BuildSceneObject()
392 HemiSphereLight::Description description; in BuildSceneObject() local
393 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
394 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
395 description.maxChildren = m_MaxChildren; in BuildSceneObject()
396 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
397 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
403 …phereLight::GetMemorySizeInternal(pSize, ResStaticCast<ResHemiSphereLight>(resource), description); in BuildSceneObject()
407 …GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResHemiSphereLight>(resource), description); in BuildSceneObject()
415 description, in BuildSceneObject()
424 Fog::Description description; in BuildSceneObject() local
425 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
426 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
427 description.maxChildren = m_MaxChildren; in BuildSceneObject()
428 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
434 Fog::GetMemorySizeInternal(pSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject()
438 … Fog::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject()
446 description, in BuildSceneObject()
455 Camera::Description description; in BuildSceneObject() local
456 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
457 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
458 description.maxChildren = m_MaxChildren; in BuildSceneObject()
459 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
460 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
466 … Camera::GetMemorySizeInternal(pSize, ResStaticCast<ResCamera>(resource), description); in BuildSceneObject()
470 … Camera::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResCamera>(resource), description); in BuildSceneObject()
478 description, in BuildSceneObject()
487 SceneEnvironmentSetting::Description description; in BuildSceneObject() local
493 …ng::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneEnvironmentSetting>(resource), description); in BuildSceneObject()
504 description, in BuildSceneObject()