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Searched refs:IRenderTarget (Results 1 – 25 of 51) sorted by relevance

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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_IRenderTarget.cpp30 NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(IRenderTarget);
33 IRenderTarget*
34 IRenderTarget::Builder::Create(os::IAllocator* allocator) in Create()
37 IRenderTarget* renderTarget = NULL; in Create()
49 IRenderTarget*
50 IRenderTarget::CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture) in CreateOffScreenBuffer()
53 IRenderTarget* renderTarget = NULL; in CreateOffScreenBuffer()
Dgfx_OffScreenBuffer.cpp30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(OffScreenBuffer, IRenderTarget);
34 : IRenderTarget(pAllocator), in OffScreenBuffer()
Dgfx_OnScreenBuffer.cpp30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(OnScreenBuffer, IRenderTarget);
34 : IRenderTarget(pAllocator), in OnScreenBuffer()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_IRenderTarget.h96 class IRenderTarget : public GfxObject
221 IRenderTarget* Create(os::IAllocator* allocator);
233 static IRenderTarget* CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture);
255 IRenderTarget(os::IAllocator* allocator) : GfxObject(allocator) {} in IRenderTarget() function
258 virtual ~IRenderTarget() {} in ~IRenderTarget()
Dgfx_OnScreenBuffer.h37 class OnScreenBuffer : public IRenderTarget
71 friend class IRenderTarget; variable
Dgfx_OffScreenBuffer.h39 class OffScreenBuffer : public IRenderTarget
76 friend class IRenderTarget; variable
Dgfx_RenderContext.h42 class IRenderTarget; variable
236 void SetRenderTarget(IRenderTarget* renderTarget, const Viewport& viewport);
242 void SetRenderTarget(IRenderTarget* renderTarget);
264 IRenderTarget* GetRenderTarget() { return this->m_RenderTarget; } in GetRenderTarget()
267 const IRenderTarget* GetRenderTarget() const { return this->m_RenderTarget; } in GetRenderTarget()
618 IRenderTarget* m_RenderTarget;
Dgfx_Viewport.h85 IRenderTarget* renderTarget, in Viewport()
147 void SetBound(IRenderTarget* renderTarget) in SetBound()
/NW4C-2.0.3/include/nw/demo/
Ddemo_SimpleApp.h159 nw::gfx::IRenderTarget* m_pRenderTargetUpper;
160 nw::gfx::IRenderTarget* m_pRenderTargetLower;
Ddemo_Utility.h273 const nw::gfx::IRenderTarget* renderTarget in SetCameraAspectRatio()
317 static nw::gfx::IRenderTarget* CreateUpperScreenBuffer(
333 static nw::gfx::IRenderTarget* CreateLowerScreenBuffer(
Ddemo_DisplayBufferSwapper.h221 void MakeTransferBufferCommand(gfx::IRenderTarget* target, bool isMultiCommandList);
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmRenderSystem.h108 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
158 nw::gfx::IRenderTarget* m_RenderTarget;
DGraphics.h46 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_SimpleApp.cpp51 m_pRenderTargetUpper = nw::gfx::IRenderTarget::Builder() in Initialize()
58 m_pRenderTargetLower = nw::gfx::IRenderTarget::Builder() in Initialize()
Ddemo_Utility.cpp381 nw::gfx::IRenderTarget*
411 return nw::gfx::IRenderTarget::Builder() in CreateUpperScreenBuffer()
421 nw::gfx::IRenderTarget*
429 return nw::gfx::IRenderTarget::Builder() in CreateLowerScreenBuffer()
Ddemo_DisplayBufferSwapper.cpp105 gfx::IRenderTarget* target, in MakeTransferBufferCommand()
/NW4C-2.0.3/demos/lyt/orthoStereo/sources/
Dmain.cpp41 nw::gfx::IRenderTarget* s_pRenderTarget = NULL;
42 nw::gfx::IRenderTarget* s_pRenderTargetLower = NULL;
80 s_pRenderTarget = nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
87 s_pRenderTargetLower = nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp66 nw::gfx::IRenderTarget* renderTarget, in StartShadowRenderCommand()
103 nw::gfx::IRenderTarget* m_RenderTarget;
150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
180 nw::gfx::IRenderTarget* m_RenderTarget;
300 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
386 nw::gfx::IRenderTarget* offScreenTarget = in InitializeGraphics()
387 nw::gfx::IRenderTarget::CreateOffScreenBuffer(&s_DeviceAllocator, s_ShadowTexture); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp66 nw::gfx::IRenderTarget* renderTarget, in StartShadowRenderCommand()
103 nw::gfx::IRenderTarget* m_RenderTarget;
150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
180 nw::gfx::IRenderTarget* m_RenderTarget;
302 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
393 nw::gfx::IRenderTarget* offScreenTarget = in InitializeGraphics()
394 nw::gfx::IRenderTarget::CreateOffScreenBuffer(&s_DeviceAllocator, s_ShadowTexture); in InitializeGraphics()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
Dmain.cpp58 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
135 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
147 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
DSmRenderSystem.cpp263 SmRenderSystem::SetRenderTarget( nw::gfx::IRenderTarget* renderTarget ) in SetRenderTarget()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp58 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
228 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp59 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
239 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp61 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
240 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp46 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;

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