Searched refs:ut (Results 1 – 25 of 397) sorted by relevance
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236 ut::BinaryFileHeader fileHeader;253 ut::BinaryBlockHeader blockHeader;257 ut::ResU8 originType;260 ut::ResU8 padding[3];305 ut::BinaryBlockHeader blockHeader;308 ut::ResU16 fontNum;311 ut::ResU8 padding[2];358 ut::BinaryBlockHeader blockHeader;361 ut::ResU16 texNum;364 ut::ResU8 padding[2];[all …]
86 ut::ResF32 m_Frame;87 ut::ResF32 m_Value;97 ut::ResU32 m_FrameValue; // u12 m_Frame; u20 m_Value * scale + offset;107 ut::ResF32 m_Frame;108 ut::ResF32 m_Value;109 ut::ResF32 m_InSlope;110 ut::ResF32 m_OutSlope;122 ut::ResU32 m_FrameValue; // u12 m_Frame; u20 m_Value * scale + offset;123 ut::ResS16 m_InSlope; // fx7.8124 ut::ResS16 m_OutSlope; // fx7.8[all …]
65 ut::BinaryRevisionHeader m_Header;66 ut::BinString toName;67 ut::BinString toTargetAnimGroupName;68 ut::ResU8 m_LoopMode;70 ut::ResF32 m_FrameSize;71 ut::ResS32 m_MemberAnimSetDicCount;72 ut::Offset toMemberAnimSetDic;73 ut::ResS32 m_UserDataDicCount;74 ut::Offset toUserDataDic;89 ut::ResU32 m_LightKind;[all …]
46 nw::ut::BinString toName;47 nw::ut::ResU32 m_Flags;48 nw::ut::ResS32 m_Index;49 nw::ut::ResS32 m_ParentBoneIndex;50 nw::ut::Offset toParentBone;51 nw::ut::Offset toChildBone;52 nw::ut::Offset toPrevSibling;53 nw::ut::Offset toNextSibling;54 nw::ut::ResTransform3 m_Transform;55 nw::ut::ResMtx34 m_LocalMatrix;[all …]
35 nw::ut::ResBool m_IsLightEnabled;54 nw::ut::ResS32 m_LightKind;55 nw::ut::ResFloatColor m_Ambient;56 nw::ut::ResFloatColor m_Diffuse;57 nw::ut::ResFloatColor m_Specular0;58 nw::ut::ResFloatColor m_Specular1;59 nw::ut::ResU32 m_AmbientU32;60 nw::ut::ResU32 m_DiffuseU32;61 nw::ut::ResU32 m_Specular0U32;62 nw::ut::ResU32 m_Specular1U32;[all …]
32 typedef ut::ResArrayClass<ResParticleInitializer>::type::iterator ResParticleInitializerArrayIterat…33 typedef ut::ResArrayClass<const ResParticleInitializer>::type::const_iterator ResParticleInitialize…34 typedef ut::ResArrayClass<ResParticleInitializer>::type ResParticleInitializerArray;35 typedef ut::ResArrayClass<const ResParticleInitializer>::type ResParticleInitializerArrayConst;37 typedef ut::ResArrayClass<ResParticleUpdater>::type::iterator ResParticleUpdaterArrayIterator;38 typedef ut::ResArrayClass<const ResParticleUpdater>::type::const_iterator ResParticleUpdaterArrayCo…39 typedef ut::ResArrayClass<ResParticleUpdater>::type ResParticleUpdaterArray;40 typedef ut::ResArrayClass<const ResParticleUpdater>::type ResParticleUpdaterArrayConst;45 nw::ut::Offset toParticleCollection;46 nw::ut::ResS32 m_ParticleInitializersTableCount;[all …]
37 nw::ut::ResTypeInfo typeInfo;38 nw::ut::ResS32 m_VertexAttributesTableCount;39 nw::ut::Offset toVertexAttributesTable;45 nw::ut::ResTypeInfo typeInfo;46 nw::ut::ResS32 m_TargetShapesTableCount;47 nw::ut::Offset toTargetShapesTable;48 nw::ut::ResS32 m_UsageTableTableCount;49 nw::ut::Offset toUsageTableTable;56 class ResTargetShape : public nw::ut::ResCommon<ResTargetShapeData>68 class ResBlendShape : public nw::ut::ResCommon<ResBlendShapeData>[all …]
42 nw::ut::ResU32 m_Signature;43 nw::ut::ResU16 m_ByteOrder;44 nw::ut::ResU16 m_HeaderSize;45 nw::ut::ResU32 m_Revision;46 nw::ut::ResU32 m_FileSize;47 nw::ut::ResU16 m_NumBlocks;49 nw::ut::BinaryBlockHeader m_BlockHeader;56 nw::ut::ResS32 m_ModelsDicCount;57 nw::ut::Offset toModelsDic;58 nw::ut::ResS32 m_TexturesDicCount;[all …]
33 nw::ut::ResU32 m_Id;34 nw::ut::BinString toParticleSetPath;35 nw::ut::Offset toParticleForm;36 nw::ut::ResBool m_IsResourceCopyEnabled;38 nw::ut::ResF32 m_EmissionRatio;39 nw::ut::ResF32 m_EmissionRatioRandom;40 nw::ut::ResS32 m_EmissionInterval;41 nw::ut::ResF32 m_EmissionIntervalRandom;42 nw::ut::ResBool m_EmissionSpanInfinity;44 nw::ut::ResS32 m_EmissionSpan;[all …]
31 nw::ut::ResTypeInfo typeInfo;32 nw::ut::ResBool m_IsResourceCopyEnabled;40 class ResParticleForm : public nw::ut::ResCommon< ResParticleFormData >55 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in NW_RES_FIELD_PRIMITIVE_DECL()62 nw::ut::ResF32 m_Inner;63 nw::ut::ResVec3 m_Scale;64 nw::ut::ResBool m_EvenInterval;90 nw::ut::ResF32 m_Inner;91 nw::ut::ResF32 m_AngleWidth;92 nw::ut::ResF32 m_AngleOffset;[all …]
40 nw::ut::ResTypeInfo typeInfo;41 nw::ut::ResS32 m_Usage;42 nw::ut::ResU32 m_Flags;51 class ResVertexAttribute : public nw::ut::ResCommon< ResVertexAttributeData >135 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in GetTypeInfo()137 typedef nw::ut::ResArrayClass<ResVertexAttribute>::type ResVertexAttributeArray;143 nw::ut::ResU32 m_FormatType;144 nw::ut::ResU8 m_Dimension;146 nw::ut::ResF32 m_Scale;147 nw::ut::Offset m_AttributeTableCount;[all …]
35 nw::ut::ResTypeInfo typeInfo;36 nw::ut::BinaryRevisionHeader m_Header;37 nw::ut::BinString toName;38 nw::ut::ResS32 m_UserDataDicCount;39 nw::ut::Offset toUserDataDic;54 nw::ut::ResU32 m_Flags;55 nw::ut::ResBool m_IsBranchVisible;57 nw::ut::ResS32 m_ChildrenTableCount;58 nw::ut::Offset toChildrenTable;59 nw::ut::ResS32 m_AnimGroupsDicCount;[all …]
38 nw::ut::BinString toName;39 nw::ut::ResBool m_IsVisible;45 nw::ut::ResS32 m_MeshesTableCount;46 nw::ut::Offset toMeshesTable;47 nw::ut::ResS32 m_MaterialsDicCount;48 nw::ut::Offset toMaterialsDic;49 nw::ut::ResS32 m_ShapesTableCount;50 nw::ut::Offset toShapesTable;51 nw::ut::ResS32 m_MeshNodeVisibilitiesDicCount;52 nw::ut::Offset toMeshNodeVisibilitiesDic;[all …]
44 nw::ut::ResFloatColor m_Emission;45 nw::ut::ResFloatColor m_AmbientAndVertexColorScale;46 nw::ut::ResFloatColor m_Diffuse;47 nw::ut::ResFloatColor m_Specular0;48 nw::ut::ResFloatColor m_Specular1;49 nw::ut::ResFloatColor m_Constant0;50 nw::ut::ResFloatColor m_Constant1;51 nw::ut::ResFloatColor m_Constant2;52 nw::ut::ResFloatColor m_Constant3;53 nw::ut::ResFloatColor m_Constant4;[all …]
38 nw::ut::ResS32 m_Index;39 nw::ut::BinString toPath;40 nw::ut::Offset toTarget;47 nw::ut::ResS32 m_Index;48 nw::ut::ResS32 m_LightsTableCount;49 nw::ut::Offset toLightsTable;55 nw::ut::ResS32 m_CamerasTableCount;56 nw::ut::Offset toCamerasTable;57 nw::ut::ResS32 m_LightSetsTableCount;58 nw::ut::Offset toLightSetsTable;[all …]
36 nw::ut::ResBool m_IsNoiseEnabled;38 nw::ut::ResVec3 m_NoiseU;39 nw::ut::ResVec3 m_NoiseV;40 nw::ut::Offset toNoiseTable;46 nw::ut::ResU32 m_ClampU;47 nw::ut::ResU32 m_ClampV;48 nw::ut::ResU32 m_ShiftU;49 nw::ut::ResU32 m_ShiftV;55 nw::ut::ResBool m_IsAlphaSeparate;57 nw::ut::ResU32 m_MappingFunction;[all …]
41 typedef ut::ResArrayClass<ResShaderSymbol>::type::iterator ResShaderSymbolArrayIterator;42 typedef ut::ResArrayClass<const ResShaderSymbol>::type::const_iterator ResShaderSymbolArrayConstIte…43 typedef ut::ResArrayClass<ResShaderSymbol>::type ResShaderSymbolArray;44 typedef ut::ResArrayClass<const ResShaderSymbol>::type ResShaderSymbolArrayConst;49 nw::ut::ResS32 m_UniformType;50 nw::ut::ResF32 m_Value[1]; // UniformType によってこの後に可変長のデータが続きます。56 nw::ut::BinString toName;57 nw::ut::ResBool m_IsEnabled;58 nw::ut::ResBool m_IsGeometryUniform;60 nw::ut::ResS32 m_Location;[all …]
70 nw::ut::ResTypeInfo typeInfo;71 nw::ut::ResBool m_IsResourceCopyEnabled;72 nw::ut::ResBool m_UpdaterEnabled;74 nw::ut::ResS32 m_TargetStream;75 nw::ut::Offset toParticleAnimation;82 class ResParticleUpdater : public nw::ut::ResCommon< ResParticleUpdaterData >100 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in NW_RES_FIELD_PRIMITIVE_DECL()106 nw::ut::ResF32 m_Factor;127 nw::ut::ResF32 m_DefaultValue;167 nw::ut::ResU32 m_InTime;[all …]
35 nw::ut::ResS32 m_ViewType;36 nw::ut::ResS32 m_ProjectionType;37 nw::ut::Offset toViewUpdater;38 nw::ut::Offset toProjectionUpdater;39 nw::ut::ResF32 m_WScale;45 nw::ut::ResTypeInfo typeInfo;51 nw::ut::ResTypeInfo typeInfo;52 nw::ut::ResF32 m_Near;53 nw::ut::ResF32 m_Far;66 nw::ut::ResU32 m_Flags;[all …]
31 nw::ut::ResTypeInfo typeInfo;32 nw::ut::Offset toParticleAnimationOption;33 nw::ut::ResS32 m_AnimationLength;34 nw::ut::ResS32 m_AnimationDimension;35 nw::ut::ResS32 m_AnimationStride;36 nw::ut::ResS32 m_AnimationEnabledTableCount;37 nw::ut::Offset toAnimationEnabledTable;38 nw::ut::ResS32 m_AnimationDataTableCount;39 nw::ut::Offset toAnimationDataTable;45 class ResParticleAnimation : public nw::ut::ResCommon< ResParticleAnimationData >[all …]
30 nw::ut::ResTypeInfo typeInfo;31 nw::ut::ResS32 m_Usage;38 class ResParticleAttribute : public nw::ut::ResCommon< ResParticleAttributeData >53 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in NW_RES_FIELD_PRIMITIVE_DECL()56 typedef nw::ut::ResArrayClass<ResParticleAttribute>::type ResParticleAttributeArray;79 nw::ut::ResS32 m_Dimension;80 nw::ut::ResS32 m_DataTableCount;81 nw::ut::Offset toDataTable;104 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in NW_RES_CTOR_INHERIT()110 nw::ut::ResS32 m_Capacity;[all …]
32 nw::ut::ResTypeInfo typeInfo;33 nw::ut::ResBool m_IsResourceCopyEnabled;34 nw::ut::ResBool m_InitializerEnabled;36 nw::ut::ResS32 m_TargetStream;43 class ResParticleInitializer : public nw::ut::ResCommon< ResParticleInitializerData >60 nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } in NW_RES_FIELD_PRIMITIVE_DECL()66 nw::ut::ResF32 m_Power;67 nw::ut::ResVec3 m_Direction;90 nw::ut::ResF32 m_Power;91 nw::ut::ResVec3 m_Direction;[all …]
44 struct FileHeader : public ut::BinaryFileHeader120 ut::ResU32 stringId; // 文字列 ID121 ut::ResU32 itemId; // アイテム ID (サウンドID、バンクIDなど)126 ut::ResU16 flags;127 ut::ResU16 bit;128 ut::ResU32 leftIdx;129 ut::ResU32 rightIdx;133 ut::ResU32 rootIdx;166 ut::BinaryBlockHeader header;179 ut::AddOffsetToPtr( this, table.item[ stringId ].offset ) ); in GetString()[all …]
148 struct FileHeader : public ut::BinaryFileHeader171 ut::AddOffsetToPtr( this, GetInfoBlockOffset() ) ); in GetInfoBlock()198 ut::BinaryBlockHeader header;208 ut::ResU32 sampleRate;209 ut::ResU32 loopStart;210 ut::ResU32 frameCount;211 ut::ResU32 blockCount;213 ut::ResU32 oneBlockBytes;214 ut::ResU32 oneBlockSamples;216 ut::ResU32 lastBlockBytes;[all …]
26 namespace ut {31 nw::ut::ResTypeInfo typeInfo;32 nw::ut::BinString toKey;33 nw::ut::ResS32 m_DataType;39 nw::ut::ResS32 m_ValuesCount;40 nw::ut::ResS32 m_Values[1]; // ValueCount分の値が格納されている46 nw::ut::ResS32 m_ValuesCount;47 nw::ut::ResF32 m_Values[1]; // ValueCount分の値が格納されている53 nw::ut::ResU32 m_Encoding;54 nw::ut::ResS32 m_ValuesCount;[all …]