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Searched refs:sceneSystem (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp346 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings() argument
351 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings()
367 SceneSystem* sceneSystem in SetEnvironment() argument
373 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment()
405 SceneSystem* sceneSystem in SubmitView() argument
411 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
428sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_TRANSLUCENT_MES… in SubmitView()
434 sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_ALL_MESH); in SubmitView()
437 sceneSystem->GetSceneUpdater()->SubmitView( in SubmitView()
979 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create() local
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/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsSystem.h321 SceneSystem* sceneSystem,
330 SceneSystem* sceneSystem);
337 SceneSystem* sceneSystem);