Searched refs:resImgTex (Results 1 – 1 of 1) sorted by relevance
190 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Setup() local192 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Setup()194 if ( resImgTex.GetTextureObject() != 0 ) in ResImageTexture_Setup()200 resImgTex.SetTextureObject( texID ); in ResImageTexture_Setup()202 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup()204 u32 loadFlag = resImgTex.GetLocationFlag(); in ResImageTexture_Setup()334 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Cleanup() local335 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Cleanup()337 GLuint texID = resImgTex.GetTextureObject(); in ResImageTexture_Cleanup()343 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup()[all …]