Lines Matching refs:resImgTex
190 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Setup() local
192 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Setup()
194 if ( resImgTex.GetTextureObject() != 0 ) in ResImageTexture_Setup()
200 resImgTex.SetTextureObject( texID ); in ResImageTexture_Setup()
202 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup()
204 u32 loadFlag = resImgTex.GetLocationFlag(); in ResImageTexture_Setup()
334 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Cleanup() local
335 NW_ASSERT( resImgTex.IsValid() ); in ResImageTexture_Cleanup()
337 GLuint texID = resImgTex.GetTextureObject(); in ResImageTexture_Cleanup()
343 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup()
345 resImgTex.SetTextureObject( 0 ); in ResImageTexture_Cleanup()