| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_SceneBuilder.h | 32 class SceneBuilder 35 NW_DISALLOW_COPY_AND_ASSIGN(SceneBuilder); 39 SceneBuilder() in SceneBuilder() function 51 ~SceneBuilder() {} in ~SceneBuilder() 54 SceneBuilder& Resource(ResSceneObject resource) { m_Resource = resource; return *this; } in Resource() 61 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() 68 SceneBuilder& MaxChildren(int maxChildren) { m_MaxChildren = maxChildren; return *this; } in MaxChildren() 71 SceneBuilder& MaxCallbacks(int maxCallbacks) { m_MaxCallbacks = maxCallbacks; return *this; } in MaxCallbacks() 82 SceneBuilder& BufferOption(bit32 bufferOption) { m_BufferOption = bufferOption; return *this; } in BufferOption() 92 SceneBuilder& SharedMaterialModel(Model* model) { m_SharedMaterialModel = model; return *this; } in SharedMaterialModel() [all …]
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 240 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() 254 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() 312 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateMultiEmitterParticleHandle() 329 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateMultiEmitterParticleHandle()
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| D | demo_Utility.cpp | 424 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 42 SceneBuilder::CreateObject( in CreateObject() 58 SceneBuilder::CreateTree( in CreateTree() 74 SceneBuilder::BuildSceneObject( in BuildSceneObject() 536 SceneBuilder::BuildChildren( in BuildChildren()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 473 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() 554 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() 591 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateCamera()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 244 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 378 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 431 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 281 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 368 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 404 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 449 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 579 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 306 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 373 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 320 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 402 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 387 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 328 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 626 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 730 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 789 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources()
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