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Searched refs:s_SceneRoot (Results 1 – 23 of 23) sorted by relevance

/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
161 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
162 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
165 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
184 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
200 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
219 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
323 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo()
324 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo()
343 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo()
[all …]
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
171 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
172 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
175 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
210 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
230 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
337 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo()
338 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo()
364 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo()
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/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp82 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
242 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
243 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
246 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
306 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
384 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
502 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode()
506 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode()
510 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()
515 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()
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/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
164 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
165 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
169 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
210 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
229 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
341 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo()
342 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo()
377 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo()
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/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
163 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
164 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
167 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
186 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
201 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
220 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
325 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo()
326 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
161 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
162 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
165 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
184 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
200 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
219 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
331 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo()
332 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
153 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
166 s_SceneRoot->AttachChild(s_Camera); in BuildCameras()
239 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
280 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
304 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp67 nw::gfx::TransformNode* s_SceneRoot = NULL; variable
150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
154 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
160 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
167 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()
174 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
181 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes()
185 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes()
384 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
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/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
179 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
180 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
183 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
202 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
281 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
316 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
338 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes()
344 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes()
350 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
212 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
231 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
305 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
327 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
364 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
386 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
207 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
208 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
211 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
312 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
348 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
370 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
211 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
305 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
343 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
365 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
378 s_SceneRoot->AttachChild(*iter); in ResetParticle()
406 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
432 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
435 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
446 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
447 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
450 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
469 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
565 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
[all …]
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
290 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
291 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
293 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
298 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
318 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
419 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
441 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp78 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
287 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
288 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
291 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
297 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
316 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
550 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel()
577 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel()
614 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
646 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
319 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
320 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
322 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
327 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
347 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
466 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
486 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
320 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
321 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
323 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
328 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
348 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
443 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
465 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp118 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
215 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
216 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
219 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
245 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
394 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes()
398 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
422 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp86 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
351 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
352 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
355 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
374 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
449 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
484 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
506 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp85 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
495 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
496 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
498 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
503 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
523 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
626 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
648 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp157 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
258 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
259 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
261 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
266 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
286 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
453 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
496 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp318 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
538 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
539 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
542 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
548 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
555 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
575 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
631 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
767 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
839 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp320 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
549 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
550 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
553 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
559 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
566 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
586 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
644 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
830 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
909 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()