| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 161 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 162 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 165 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 184 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 200 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 219 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 323 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo() 324 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo() 343 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo() [all …]
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 171 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 172 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 175 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 210 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 230 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 337 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo() 338 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo() 364 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo() [all …]
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 82 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 242 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 243 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 246 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 306 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 384 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 502 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode() 506 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode() 510 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode() 515 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode() [all …]
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 164 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 165 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 169 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 210 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 229 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 341 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo() 342 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo() 377 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo() [all …]
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| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 163 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 164 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 167 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 186 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 201 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 220 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 325 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo() 326 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
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| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 161 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 162 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 165 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 184 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 200 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 219 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 331 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo() 332 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 153 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 166 s_SceneRoot->AttachChild(s_Camera); in BuildCameras() 239 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 280 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 304 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 67 nw::gfx::TransformNode* s_SceneRoot = NULL; variable 150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 154 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 160 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 167 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes() 174 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 181 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes() 185 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes() 384 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() [all …]
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 179 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 180 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 183 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 202 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 281 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 316 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 338 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes() 344 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes() 350 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 212 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 231 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 305 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 327 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 364 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 386 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 207 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 208 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 211 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 312 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 348 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 370 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 211 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 305 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 343 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 365 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 378 s_SceneRoot->AttachChild(*iter); in ResetParticle() 406 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle() 432 s_SceneRoot->DetachChild(*iter); in LoopAnimation() 435 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation() 446 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 447 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 450 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 469 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 565 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() [all …]
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 290 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 291 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 293 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 298 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 318 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 419 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 441 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 78 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 287 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 288 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 291 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 297 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 316 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 550 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel() 577 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel() 614 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 646 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 319 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 320 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 322 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 327 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 347 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 466 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 486 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 320 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 321 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 323 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 328 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 348 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 443 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 465 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 118 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 215 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 216 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 219 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 245 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 394 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes() 398 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 422 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 86 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 351 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 352 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 355 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 374 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 449 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 484 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 506 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 85 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 495 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 496 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 498 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 503 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 523 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 626 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 648 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 157 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 258 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 259 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 261 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 266 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 286 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 453 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 496 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 318 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 538 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 539 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 542 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 548 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 555 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 575 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 631 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 767 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 839 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 320 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 549 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 550 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 553 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 559 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 566 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 586 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 644 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 830 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 909 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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