Lines Matching refs:s_SceneRoot
76 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
378 s_SceneRoot->AttachChild(*iter); in ResetParticle()
406 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
432 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
435 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
446 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
447 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
450 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
469 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
565 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
689 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
709 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
721 s_SceneRoot = NULL; in TerminateScenes()