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Searched refs:m_Handle (Results 1 – 22 of 22) sorted by relevance

/NW4C-1.2.23/demos/snd/filter/sources/
Dmain.cpp100 nw::snd::SoundHandle m_Handle; member in FilterApp
246 m_Handle.Stop( 0 ); in OnUpdatePad()
247 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
254 m_Handle.Stop( 0 ); in OnUpdatePad()
255 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
262 m_Handle.Stop( 0 ); in OnUpdatePad()
263 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
333 m_Handle.Stop( 3 ); in OnUpdatePad()
347 m_Handle.SetLpfFreq( 0.0f ); in SetFilter()
348 m_Handle.SetBiquadFilter( 0, 0.0f ); in SetFilter()
[all …]
/NW4C-1.2.23/demos/snd/simple/sources/
DSimpleApp.cpp139 m_Handle.Stop( 0 ); in OnUpdatePad()
140 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
146 m_Handle.Stop( 0 ); in OnUpdatePad()
147 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
153 m_Handle.Stop( 0 ); in OnUpdatePad()
154 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
160 m_Handle.Stop( 3 ); in OnUpdatePad()
DSimpleApp.h39 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/labelString/sources/
DLabelStringApp.cpp171 m_Handle.Stop( 0 ); in OnUpdatePad()
172 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SEQ_MARIOKART" ).IsSuccess(); in OnUpdatePad()
178 m_Handle.Stop( 0 ); in OnUpdatePad()
179 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SE_YOSHI" ).IsSuccess(); in OnUpdatePad()
185 m_Handle.Stop( 0 ); in OnUpdatePad()
186 bool result = m_ArchivePlayer.StartSound( &m_Handle, "STRM_MARIOKART" ).IsSuccess(); in OnUpdatePad()
192 m_Handle.Stop( 3 ); in OnUpdatePad()
DLabelStringApp.h39 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp114 m_Handle.Stop( 0 ); in OnUpdatePad()
115 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
121 m_Handle.Stop( 0 ); in OnUpdatePad()
122 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
128 m_Handle.Stop( 3 ); in OnUpdatePad()
DMemorySoundArchiveApp.h38 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/effect/sources/
Dmain.cpp56 nw::snd::SoundHandle m_Handle; member in EffectApp
229 m_Handle.Stop( 0 ); in OnUpdatePad()
230 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
231 nw::snd::SequenceSoundHandle handle( &m_Handle ); in OnUpdatePad()
238 m_Handle.Stop( 0 ); in OnUpdatePad()
239 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
240 nw::snd::WaveSoundHandle handle( &m_Handle ); in OnUpdatePad()
247 m_Handle.Stop( 0 ); in OnUpdatePad()
248 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
249 nw::snd::StreamSoundHandle handle( &m_Handle ); in OnUpdatePad()
[all …]
/NW4C-1.2.23/demos/snd/externalFile/sources/
DexternalFileApp.cpp157 m_Handle.Stop(0); in OnUpdatePad()
158 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_YOSHI ).IsSuccess(); in OnUpdatePad()
164 m_Handle.Stop(0); in OnUpdatePad()
165 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad()
171 m_Handle.Stop( 3 ); in OnUpdatePad()
DexternalFileApp.h43 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp161 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_YOSHI ).IsSuccess(); in OnUpdatePad()
167 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_WIHAHO ).IsSuccess(); in OnUpdatePad()
173 m_Handle.Stop( 3 ); in OnUpdatePad()
DplayerHeapApp.h42 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/withSdk/sources/
Dmain.cpp41 nw::snd::SoundHandle m_Handle; member in WithSdkApp
324 m_Handle.Stop( 0 ); in OnUpdatePad()
325 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
331 m_Handle.Stop( 0 ); in OnUpdatePad()
332 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
338 m_Handle.Stop( 3 ); in OnUpdatePad()
/NW4C-1.2.23/demos/snd/holdSound/sources/
DHoldSoundApp.cpp157 bool result = m_ArchivePlayer.HoldSound( &m_Handle[0], SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
163 bool result = m_ArchivePlayer.HoldSound( &m_Handle[1], SE_YOSHI ).IsSuccess(); in OnUpdatePad()
169 bool result = m_ArchivePlayer.HoldSound( &m_Handle[2], STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
DHoldSoundApp.h39 nw::snd::SoundHandle m_Handle[3]; variable
/NW4C-1.2.23/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp144 m_Handle.Stop( 0 ); in OnUpdatePad()
145 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
151 m_Handle.Stop( 3 ); in OnUpdatePad()
DOriginalSoundHeapApp.h67 nw::snd::SoundHandle m_Handle; variable
/NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/
Dmain.cpp41 nw::snd::SoundHandle m_Handle; member in CreateSoundThreadManuallyApp
350 m_Handle.Stop( 0 ); in OnUpdatePad()
351 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
357 m_Handle.Stop( 0 ); in OnUpdatePad()
358 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
364 m_Handle.Stop( 3 ); in OnUpdatePad()
/NW4C-1.2.23/demos/snd/soundActor/sources/
DSoundActorApp.h40 nw::snd::SoundHandle m_Handle; variable
DSoundActorApp.cpp160 bool result = m_Actor.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
/NW4C-1.2.23/demos/snd/sound3d/sources/
DSound3dApp.h41 nw::snd::SoundHandle m_Handle; variable
DSound3dApp.cpp185 m_3dActor.HoldSound( &m_Handle, SE_SQUARE ); in OnUpdatePad()
190 m_3dActor.HoldSound( &m_Handle, SE_3D_DOPPLER ); in OnUpdatePad()