Searched refs:localTransform (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 62 const CalculatedTransform& localTransform, in CalculateWorldXsi() argument 74 if (localTransform.IsEnabledFlagsOr( in CalculateWorldXsi() 85 const math::MTX34& localMatrix = localTransform.TransformMatrix(); in CalculateWorldXsi() 86 math::VEC3 localTranslate = localTransform.TransformMatrix().GetColumn(3); in CalculateWorldXsi() 88 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldXsi() 125 scale->Set(localTransform.m_Scale); in CalculateWorldXsi() 129 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi() 138 const CalculatedTransform& localTransform, in CalculateWorldMayaSsc() argument 148 …if (localTransform.IsEnabledFlagsOr(CalculatedTransform::FLAG_IS_IDENTITY | CalculatedTransform::F… in CalculateWorldMayaSsc() 155 const math::MTX34& localMatrix = localTransform.m_TransformMatrix; in CalculateWorldMayaSsc() [all …]
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| D | gfx_BillboardUpdater.cpp | 63 const CalculatedTransform& localTransform, in Update() argument 102 localTransform.TransformMatrix().GetColumn(1), in Update() 126 localTransform.TransformMatrix().GetColumn(1), in Update()
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| D | gfx_SkeletonUpdater.cpp | 253 CalculatedTransform* localTransform = pose.GetTransform(index); in UpdateView() local 261 *localTransform, in UpdateView() 270 … math::MTX34MultScale(&worldMatrix, &worldTransform->TransformMatrix(), &localTransform->Scale()); in UpdateView()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 84 const CalculatedTransform& localTransform, 100 const CalculatedTransform& localTransform, 115 const CalculatedTransform& localTransform, 130 const CalculatedTransform& localTransform, 137 const CalculatedTransform& localTransform, 144 const CalculatedTransform& localTransform, 214 const CalculatedTransform& localTransform, in UpdateMaya() argument 229 localTransform, in UpdateMaya() 239 localTransform, in UpdateMaya() 250 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateMaya() [all …]
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| D | gfx_BillboardUpdater.h | 69 const CalculatedTransform& localTransform,
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