| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 47 static FrameType QuantizedFrame( f32 frame ) { return frame; } in QuantizedFrame() argument 63 static FrameType QuantizedFrame( f32 frame ) { return u32(frame); } in QuantizedFrame() argument 83 static FrameType QuantizedFrame( f32 frame ) { return frame; } in QuantizedFrame() argument 101 static FrameType QuantizedFrame( f32 frame ) { return u32(frame); } in QuantizedFrame() argument 123 static FrameType QuantizedFrame( f32 frame ) { return u32(frame); } in QuantizedFrame() argument 146 static FrameType QuantizedFrame( f32 frame ) { return frame; } in QuantizedFrame() argument 163 static FrameType QuantizedFrame( f32 frame ) { return internal::CastF32ToS10_5(frame); } in QuantizedFrame() argument 184 static FrameType QuantizedFrame( f32 frame ) { return u32(frame); } in QuantizedFrame() argument 206 static FrameType QuantizedFrame( f32 frame ) { return frame; } in QuantizedFrame() argument 222 static FrameType QuantizedFrame( f32 frame ) { return u32(frame); } in QuantizedFrame() argument [all …]
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| D | anim_ResAnim.cpp | 64 float frame) in EvaluateResult() 71 dst->x = EvaluateCurveX(frame); in EvaluateResult() 76 dst->y = EvaluateCurveY(frame); in EvaluateResult() 107 float frame in EvaluateResult() 114 dst->x = EvaluateCurveX(frame); in EvaluateResult() 119 dst->y = EvaluateCurveY(frame); in EvaluateResult() 124 dst->z = EvaluateCurveZ(frame); in EvaluateResult() 159 float frame in EvaluateResult() 166 dst->r = EvaluateCurveR(frame); in EvaluateResult() 171 dst->g = EvaluateCurveG(frame); in EvaluateResult() [all …]
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| /NW4C-1.2.23/include/nw/anim/ |
| D | anim_AnimFrameController.h | 41 AnimFrame(f32 frame) { ResetFrame(frame); } in AnimFrame() argument 48 AnimFrame(f32 frame, f32 lastFrame) { Set(frame, lastFrame); } in AnimFrame() argument 72 void SetFrame(f32 frame) in SetFrame() argument 75 m_Frame = frame; in SetFrame() 102 void Set(f32 frame, f32 lastFrame) in Set() argument 104 m_Frame = frame; in Set() 112 void ResetFrame(f32 frame) in ResetFrame() argument 114 m_Frame = m_LastFrame = frame; in ResetFrame() 227 void SetFrame(f32 frame) in SetFrame() argument 229 m_AnimFrame.SetFrame(m_PlayPolicy(m_StartFrame, m_EndFrame, frame, m_UserData)); in SetFrame()
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Animation.cpp | 68 f32 frame, in GetStepCurveValue() argument 75 if (keySize == 1 || frame <= keyArray[0].frame) in GetStepCurveValue() 79 else if (frame >= keyArray[keySize - 1].frame) in GetStepCurveValue() 90 if (frame < centerKey.frame) in GetStepCurveValue() 100 if (RIsSame(frame, keyArray[ikeyR].frame, R_FRAME_TOLERANCE)) in GetStepCurveValue() 121 f32 frame, in GetHermiteCurveValue() argument 129 if (keySize == 1 || frame <= keyArray[0].frame) in GetHermiteCurveValue() 133 else if (frame >= keyArray[keySize - 1].frame) in GetHermiteCurveValue() 144 if (frame <= keyArray[ikeyCenter].frame) in GetHermiteCurveValue() 157 if (RIsSame(frame, key1.frame, R_FRAME_TOLERANCE)) in GetHermiteCurveValue() [all …]
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| D | lyt_Window.cpp | 229 WindowFrame frame, in SetupFrameTransform() argument 255 u32 flag =frameFlag[frame] | flipFlag[flip]; in SetupFrameTransform() 650 const Frame& frame, in DrawFrame() argument 658 if (frame.pMaterial->GetTexMapNum() == 0) in DrawFrame() 663 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame() 710 const Frame& frame = frames[i]; in DrawFrame4() local 712 if (frame.pMaterial && frame.pMaterial->GetTexMapNum() > 0) in DrawFrame4() 714 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame4() 715 local::SetupFrameTransform(gres, WindowFrame(i), frame.GetTextureFlip()); in DrawFrame4() 773 const Frame& frame = frames[i]; in DrawFrame8() local [all …]
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| /NW4C-1.2.23/include/nw/anim/res/ |
| D | anim_ResAnim.h | 480 float frame, 633 f32 Evaluate##name( f32 frame ) const \ 643 frame ); \ 649 s32 Evaluate##name( f32 frame ) const \ 659 frame ); \ 665 void Evaluate##name( math::VEC3* result, bit32* flags, f32 frame ) const \ 681 frame ); \ 700 f32 Evaluate( f32 frame ) const in NW_RESANM_GETCURVE_DECL() 710 frame ); in NW_RESANM_GETCURVE_DECL() 717 float frame) const in EvaluateResult() argument [all …]
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| D | anim_ResAnimCurve.h | 533 f32 CalcFloatCurve( const ResFloatCurveData* pCurve, f32 frame ); //!< @details :private 534 bool CalcBoolCurve( const ResBoolCurveData* pCurve, f32 frame ); //!< @details :private 535 s32 CalcIntCurve( const ResIntCurveData* pCurve, f32 frame ); //!< @details :private 537 … math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 frame ); //!< @details :… 539 …math::MTX34* result, bit32* flags, const ResVector3CurveData* pCurve, f32 frame ); //!< @details :… 540 …math::MTX34* result, bit32* flags, const ResVector4CurveData* pCurve, f32 frame ); //!< @details :…
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_TransformAnim.cpp | 448 float frame, in EvaluateMemberAnim() argument 473 originalTransform->scale.x : transformAnim.EvaluateScaleX(frame); in EvaluateMemberAnim() 475 originalTransform->scale.y : transformAnim.EvaluateScaleY(frame); in EvaluateMemberAnim() 477 originalTransform->scale.z : transformAnim.EvaluateScaleZ(frame); in EvaluateMemberAnim() 487 originalTransform->rotate.x : transformAnim.EvaluateRotateX(frame); in EvaluateMemberAnim() 489 originalTransform->rotate.y : transformAnim.EvaluateRotateY(frame); in EvaluateMemberAnim() 491 originalTransform->rotate.z : transformAnim.EvaluateRotateZ(frame); in EvaluateMemberAnim() 501 originalTransform->translate.x : transformAnim.EvaluateTranslateX(frame); in EvaluateMemberAnim() 503 originalTransform->translate.y : transformAnim.EvaluateTranslateY(frame); in EvaluateMemberAnim() 505 originalTransform->translate.z : transformAnim.EvaluateTranslateZ(frame); in EvaluateMemberAnim() [all …]
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | demo.cpp | 630 Demo::Exec( f32 frame ) in Exec() argument 633 m_Pierrot->SetAnimationFrame( frame ); in Exec() 636 m_Robot->SetAnimationFrame( frame ); in Exec() 639 m_SmCamera->SetAnimationFrame( frame ); in Exec() 642 m_Particle->SetAnimationFrame( frame ); in Exec() 645 m_Stage->SetAnimationFrame( frame ); in Exec() 650 m_AudienceArray[i]->SetAnimationFrame( frame ); in Exec() 656 m_AddPierrotArray[i]->SetAnimationFrame( frame ); in Exec() 662 m_AddRobotArray[i]->SetAnimationFrame( frame ); in Exec() 669 lightAnim->SetFrame(frame); in Exec()
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| /NW4C-1.2.23/demos/lyt/animShare/sources/ |
| D | main.cpp | 265 f32 frame in SetAnimationFrame() argument 271 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame() 280 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame() 287 SetAnimationFrame(&(*it), animRes, frame); in SetAnimationFrame()
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| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetFrameExtensionList.mel | 5 Description: set frame extension list to file node 13 frame extension list 58 error ("Turn on use frame extension attribute: " + $mainNode);
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| D | NW4C_CreateMenu.mel | 133 -ann "Set output frame extension list for texture pattern animation"
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| D | NW4C_SetAnimRange.mel | 2431 // set start frame later to avoid adjusting start frame when (s = e) 2445 // set start frame later to avoid adjusting start frame when (s = e)
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| D | NW4C_SetRenderPriority.mel | 301 // frame objects
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| D | NW4C_ExpDialog.mel | 1534 frame range callback 1545 frame start end callback 1639 // get frame format
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Animation.h | 105 void SetFrame(f32 frame) in SetFrame() argument 107 m_Frame = frame; in SetFrame()
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| D | lyt_Resources.h | 1553 ut::ResF32 frame; member 1573 ut::ResF32 frame; member
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| D | lyt_Window.h | 433 const Frame& frame,
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 174 void SetFrame(f32 frame) in SetFrame() argument 180 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame() 188 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame()
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| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_Profile.cpp | 208 float frame = 10.0f / 60.0f; in DumpReports() local 223 averageTime, averageTime / frame, in DumpReports()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 976 void SetFrame(float frame) in SetFrame() argument 978 m_AnimFrameController.SetFrame(frame); in SetFrame() 986 void ResetFrame(f32 frame) in ResetFrame() argument 988 m_AnimFrameController.GetAnimFrame().ResetFrame(frame); in ResetFrame()
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| D | gfx_TransformAnim.h | 836 float frame, 845 float frame,
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_Voice.cpp | 113 u32 FrameToNibbleAddress( u32 frame ) in FrameToNibbleAddress() argument 115 u32 mod = frame % 14; in FrameToNibbleAddress() 116 u32 nibbleAddress = ( frame / 14 ) * 16; in FrameToNibbleAddress()
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