Lines Matching refs:frame
229 WindowFrame frame, in SetupFrameTransform() argument
255 u32 flag =frameFlag[frame] | flipFlag[flip]; in SetupFrameTransform()
650 const Frame& frame, in DrawFrame() argument
658 if (frame.pMaterial->GetTexMapNum() == 0) in DrawFrame()
663 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame()
710 const Frame& frame = frames[i]; in DrawFrame4() local
712 if (frame.pMaterial && frame.pMaterial->GetTexMapNum() > 0) in DrawFrame4()
714 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame4()
715 local::SetupFrameTransform(gres, WindowFrame(i), frame.GetTextureFlip()); in DrawFrame4()
773 const Frame& frame = frames[i]; in DrawFrame8() local
775 if (frame.pMaterial->GetTexMapNum() > 0) // Corner LT in DrawFrame8()
777 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame8()
778 local::SetupFrameTransform(gres, WindowFrame(i), frame.GetTextureFlip()); in DrawFrame8()
1004 const Frame& frame = m_Frames[ WINDOWFRAME_LT ]; in MakeUniformDataSelf() local
1007 if ( frame.pMaterial->GetTexMapNum() == 0 ) return; in MakeUniformDataSelf()
1010 pDrawer->SetUpTexEnv( frame.pMaterial ); in MakeUniformDataSelf()
1013 pDrawer->SetUpTextures( frame.pMaterial ); in MakeUniformDataSelf()
1014 const TexSize texSize = frame.pMaterial->GetTexMap(0).GetSize(); in MakeUniformDataSelf()
1019 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1027 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1035 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1044 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()