Searched refs:floatValue (Results 1 – 1 of 1) sorted by relevance
450 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local455 perspectiveUpdater.SetNear(floatValue); in SetValue()459 perspectiveUpdater.SetFar(floatValue); in SetValue()463 perspectiveUpdater.SetFovy(floatValue); in SetValue()467 perspectiveUpdater.SetAspectRatio(floatValue); in SetValue()479 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local484 orthoUpdater.SetNear(floatValue); in SetValue()488 orthoUpdater.SetFar(floatValue); in SetValue()494 rect.Set(floatValue, rect.GetHeight(), rect.GetCenter()); in SetValue()502 rect.Set(rect.GetAspectRatio(), floatValue, rect.GetCenter()); in SetValue()[all …]