Searched refs:delete (Results 1 – 8 of 8) sorted by relevance
48 void operator delete( void* memory, void* ptr );49 void operator delete[]( void* memory, void* ptr );
30 if ( ptr ){ delete ptr; ptr = NULL; } \
61 static void operator delete( void* ) NW_NO_THROW {} in delete() function67 static void operator delete( void*, void* ) NW_NO_THROW {} in delete() function
69 delete this; in Destroy()288 delete m_pObj; in ~SharedPtr()
57 // delete old menu
183 delete useless setting node208 print ("delete settings: " + $node + "\n");209 catch(`delete $node`);255 // delete useless setting node2580 delete scene setting menu command2593 catch(`delete $node`);2611 // delete previous menu2645 // set script job to delete menu
772 delete button callback798 // delete
370 delete animation range node374 catch(`delete $node`);1277 delete animation range control2373 …($wName + "ClipEnable" + $i)` ($wName + "EditorMenu" + $i + "Item9"); // delete selected animation…2875 delete time range3884 scriptJob -p $wName -ct "delete" ("nw4cSetAnimRange_UpdateViewQueue " + $wName + " 0");