Searched refs:animObjIdx (Results 1 – 1 of 1) sorted by relevance
610 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local612 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()614 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()1577 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local1579 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()1581 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()1600 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local1602 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()1603 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()1634 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject() argument[all …]