Lines Matching refs:animObjIdx

610         for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx)  in UpdateFrame()  local
612 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
614 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
1577 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local
1579 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
1581 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
1600 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local
1602 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()
1603 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()
1634 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject() argument
1636 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
1637 return m_AnimObjects[animObjIdx]; in GetAnimObject()
1646 AnimObject* GetAnimObject(int animObjIdx) in GetAnimObject() argument
1648 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
1649 return m_AnimObjects[animObjIdx]; in GetAnimObject()
1660 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject() argument
1662 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in ReplaceAnimObject()
1663 AnimObject* oldObj = m_AnimObjects[animObjIdx]; in ReplaceAnimObject()
1664 m_AnimObjects[animObjIdx] = animObj; in ReplaceAnimObject()
1695 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateCache() local
1697 if (m_AnimObjects[animObjIdx] != NULL) in UpdateCache()
1699 m_AnimObjects[animObjIdx]->UpdateCache(); in UpdateCache()
1880 float GetWeight(int animObjIdx) const in GetWeight() argument
1882 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
1883 return m_Weights[animObjIdx]; in GetWeight()
1894 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
1896 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
1897 m_Weights[animObjIdx] = weight; in SetWeight()
1898 m_NormalizedWeights[animObjIdx] = weight; in SetWeight()
1971 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
1973 m_Weights.PushBack(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
1986 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
1988 m_NormalizedWeights.PushBack(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
2134 float GetWeight(int animObjIdx) const in GetWeight() argument
2136 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
2137 return m_Weights[animObjIdx]; in GetWeight()
2145 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
2147 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
2148 m_Weights[animObjIdx] = weight; in SetWeight()
2194 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local