Searched refs:lutids (Results 1 – 7 of 7) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 106 GLuint lutids[2]; in State0() local 107 glGenTextures(2, lutids); in State0() 108 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State0() 123 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State0() 166 GLuint lutids[3]; in State1() local 167 glGenTextures(3, lutids); in State1() 168 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State1() 186 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State1() 199 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State1() 262 GLuint lutids[6]; in State2() local [all …]
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 125 GLuint lutids[2]; in State0() local 126 glGenTextures(2, lutids); in State0() 127 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State0() 142 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State0() 185 GLuint lutids[3]; in State1() local 186 glGenTextures(3, lutids); in State1() 187 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State1() 205 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State1() 218 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State1() 281 GLuint lutids[6]; in State2() local [all …]
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 97 GLuint lutids[5] ; in SetLutTable() local 99 glGenTextures(5, lutids); in SetLutTable() 106 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetLutTable() 117 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetLutTable() 127 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetLutTable() 137 glBindTexture(GL_LUT_TEXTURE3_DMP, lutids[3]); in SetLutTable() 149 glBindTexture(GL_LUT_TEXTURE4_DMP, lutids[4]); in SetLutTable()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/ |
| D | LightingSss.cpp | 103 GLuint lutids[6]; in SetLutTable() local 104 glGenTextures(6, lutids); in SetLutTable() 192 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetLutTable() 194 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetLutTable() 196 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetLutTable() 209 glBindTexture(GL_LUT_TEXTURE3_DMP, lutids[3]); in SetLutTable() 226 glBindTexture(GL_LUT_TEXTURE4_DMP, lutids[4]); in SetLutTable() 242 glBindTexture(GL_LUT_TEXTURE5_DMP, lutids[5]); in SetLutTable()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 77 GLuint lutids[3]; in SetRenderState() local 80 glGenTextures(3, lutids); in SetRenderState() 99 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetRenderState() 112 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetRenderState() 125 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetRenderState()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 58 GLuint lutids[2]; variable 178 glGenTextures(2, lutids); in SetGeoMaterial() 179 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in SetGeoMaterial() 187 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in SetGeoMaterial() 393 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 79 GLuint lutids[1]; in SetRenderState() local 80 glGenTextures(1, lutids); in SetRenderState() 98 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetRenderState()
|