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Searched refs:lutids (Results 1 – 7 of 7) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/
DLightingMicrofacet.cpp106 GLuint lutids[2]; in State0() local
107 glGenTextures(2, lutids); in State0()
108 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State0()
123 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State0()
166 GLuint lutids[3]; in State1() local
167 glGenTextures(3, lutids); in State1()
168 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State1()
186 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State1()
199 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State1()
262 GLuint lutids[6]; in State2() local
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/
DCommandBufferJump.cpp125 GLuint lutids[2]; in State0() local
126 glGenTextures(2, lutids); in State0()
127 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State0()
142 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State0()
185 GLuint lutids[3]; in State1() local
186 glGenTextures(3, lutids); in State1()
187 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State1()
205 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State1()
218 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State1()
281 GLuint lutids[6]; in State2() local
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp97 GLuint lutids[5] ; in SetLutTable() local
99 glGenTextures(5, lutids); in SetLutTable()
106 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetLutTable()
117 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetLutTable()
127 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetLutTable()
137 glBindTexture(GL_LUT_TEXTURE3_DMP, lutids[3]); in SetLutTable()
149 glBindTexture(GL_LUT_TEXTURE4_DMP, lutids[4]); in SetLutTable()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp103 GLuint lutids[6]; in SetLutTable() local
104 glGenTextures(6, lutids); in SetLutTable()
192 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetLutTable()
194 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetLutTable()
196 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetLutTable()
209 glBindTexture(GL_LUT_TEXTURE3_DMP, lutids[3]); in SetLutTable()
226 glBindTexture(GL_LUT_TEXTURE4_DMP, lutids[4]); in SetLutTable()
242 glBindTexture(GL_LUT_TEXTURE5_DMP, lutids[5]); in SetLutTable()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp77 GLuint lutids[3]; in SetRenderState() local
80 glGenTextures(3, lutids); in SetRenderState()
99 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetRenderState()
112 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[1]); in SetRenderState()
125 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[2]); in SetRenderState()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp58 GLuint lutids[2]; variable
178 glGenTextures(2, lutids); in SetGeoMaterial()
179 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in SetGeoMaterial()
187 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in SetGeoMaterial()
393 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp79 GLuint lutids[1]; in SetRenderState() local
80 glGenTextures(1, lutids); in SetRenderState()
98 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[0]); in SetRenderState()