Lines Matching refs:lutids
106 GLuint lutids[2]; in State0() local
107 glGenTextures(2, lutids); in State0()
108 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State0()
123 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State0()
166 GLuint lutids[3]; in State1() local
167 glGenTextures(3, lutids); in State1()
168 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State1()
186 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State1()
199 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State1()
262 GLuint lutids[6]; in State2() local
263 glGenTextures(6, lutids); in State2()
264 glBindTexture(GL_TEXTURE_COLLECTION_DMP, lutids[0]); in State2()
269 glBindTexture(GL_LUT_TEXTURE4_DMP, lutids[5]); in State2()
289 glBindTexture(GL_LUT_TEXTURE0_DMP, lutids[1]); in State2()
302 glBindTexture(GL_LUT_TEXTURE1_DMP, lutids[2]); in State2()
315 glBindTexture(GL_LUT_TEXTURE2_DMP, lutids[3]); in State2()
329 glBindTexture(GL_LUT_TEXTURE3_DMP, lutids[4]); in State2()