| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/ |
| D | demo_Body.cpp | 33 void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 35 demo::TrianglesRenderData::SetColor(red, green, blue); in SetColor() 39 …void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alph… in SetColor() argument 41 demo::TrianglesRenderData::SetColor(red, green, blue, alpha); in SetColor()
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| D | demo_Particle.cpp | 70 f32 blue = static_cast<f32>(::std::rand() % 256) / 256.0f; in InitializeParticle() local 71 m_Sphere.SetColor(red, green, blue); in InitializeParticle()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Body/ |
| D | demo_Body.h | 45 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue); 46 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_RenderSystem.cpp | 180 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthStencilBuffer() argument 185 m_CurrentFrameBufferPtr->ClearColorDepthStencilBuffer(red, green, blue, alpha, in ClearColorDepthStencilBuffer() 191 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthBuffer() argument 196 m_CurrentFrameBufferPtr->ClearColorDepthBuffer(red, green, blue, alpha, in ClearColorDepthBuffer() 202 const GLclampf blue, const GLclampf alpha) in ClearColorBuffer() argument 206 m_CurrentFrameBufferPtr->ClearColorBuffer(red, green, blue, alpha); in ClearColorBuffer()
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| D | demo_FrameBuffer.cpp | 329 const GLclampf blue, const GLclampf alpha, const GLclampf depth, const GLclampf stencil) in ClearColorDepthStencilBuffer() argument 332 glClearColor(red, green, blue, alpha); in ClearColorDepthStencilBuffer() 339 const GLclampf blue, const GLclampf alpha, const GLclampf depth) in ClearColorDepthBuffer() argument 342 glClearColor(red, green, blue, alpha); in ClearColorDepthBuffer() 348 const GLclampf blue, const GLclampf alpha) in ClearColorBuffer() argument 351 glClearColor(red, green, blue, alpha); in ClearColorBuffer()
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| D | demo_RenderSystemDrawing.cpp | 155 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument 161 m_ClearColorArray[0][2] = blue; in SetClearColor() 169 m_ClearColorArray[1][2] = blue; in SetClearColor() 191 …void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument 193 m_GraphicsDrawing.SetColor(red, green, blue, alpha); in SetColor() 196 void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument 198 m_GraphicsDrawing.SetColor(red, green, blue); in SetColor()
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| D | demo_RenderSystemExt.cpp | 157 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument 162 RenderSystemDrawing::SetClearColor(display, red, green, blue, alpha); in SetClearColor() 169 m_ClearColorArray[2][2] = blue; in SetClearColor()
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| D | demo_GraphicsDrawing.cpp | 180 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument 184 m_Color[2] = blue; in SetColor() 188 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument 192 m_Color[2] = blue; in SetColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/ |
| D | demo_RenderSystem.h | 62 const GLclampf blue, const GLclampf alpha, 65 const GLclampf blue, const GLclampf alpha, 68 const GLclampf blue, const GLclampf alpha);
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| D | demo_FrameBuffer.h | 106 const GLclampf blue, const GLclampf alpha, 110 const GLclampf blue, const GLclampf alpha, 113 const GLclampf blue, const GLclampf alpha);
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| D | demo_RenderSystemDrawing.h | 115 … SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, const f32 alpha); 128 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha); 137 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
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| D | demo_GraphicsDrawing.h | 102 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha); 111 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
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| D | demo_RenderSystemExt.h | 48 … SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, const f32 alpha);
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/ |
| D | demo_TrianglesRenderData.h | 316 const GLfloat red, const GLfloat green, const GLfloat blue); 330 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha); 341 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue); 354 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
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| D | demo_TextsRenderData.h | 163 const f32 blue, const f32 alpha);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 544 const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 550 m_ColorArray[4 * index + 2] = blue; in SetColor() 560 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha) in SetColor() argument 566 m_ColorArray[4 * index + 2] = blue; in SetColor() 575 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 583 m_ColorArray[4 * index + 2] = blue; in SetColor() 593 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, in SetColor() argument 602 m_ColorArray[4 * index + 2] = blue; in SetColor()
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| D | demo_TextsRenderData.cpp | 182 const f32 blue, const f32 alpha) in SetFontColor() argument 186 m_Color[2] = blue; in SetFontColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | TextWriter.h | 96 void SetTextColor(u8 red, u8 green, u8 blue, u8 alpha = 255);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/ |
| D | demo_Utility.cpp | 267 void GetRandomColor(f32& red, f32& green, f32& blue) in GetRandomColor() argument 278 blue = static_cast<f32>(::std::rand() % 256) / 256.0f; in GetRandomColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/ |
| D | demo_Utility.h | 209 void GetRandomColor(f32& red, f32& green, f32& blue);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | TextWriter.cpp | 257 void TextWriter::SetTextColor(u8 red, u8 green, u8 blue, u8 alpha) in SetTextColor() argument 260 m_textColor = nn::util::Color8(red, green, blue, alpha); in SetTextColor()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 132 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha); 532 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha) in SetCubeColor() argument 538 s_ColorArray[4 * vertexIndex + 2] = blue; in SetCubeColor()
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