Searched refs:update (Results 1 – 6 of 6) sorted by relevance
39 virtual void update (ReceiverImpl *pReceiver);59 void ReceiverStateBase::update(ReceiverImpl *pReceiver) in update() function in nn::rdt::CTR::ReceiverStateBase68 virtual void update(ReceiverImpl *pReceiver);79 virtual void update(ReceiverImpl *pReceiver);90 virtual void update(ReceiverImpl *pReceiver);101 virtual void update(ReceiverImpl *pReceiver);113 virtual void update (ReceiverImpl *pReceiver);136 void ReceiverStateWaiting::update(ReceiverImpl *pReceiver) in update() function in nn::rdt::CTR::ReceiverStateWaiting177 void ReceiverStateOpened::update(ReceiverImpl *pReceiver) in update() function in nn::rdt::CTR::ReceiverStateOpened265 void ReceiverStateWaitingFinished::update(ReceiverImpl *pReceiver) in update() function in nn::rdt::CTR::ReceiverStateWaitingFinished[all …]
44 void update (SenderImpl *pSender);85 void SenderStateBase::update(SenderImpl *pSender) in update() function in nn::rdt::CTR::SenderStateBase544 m_pState->update(this); in Process()
264 bool update = true; in ShowWithManualScroll() local269 if ( update ) in ShowWithManualScroll()276 update = false; in ShowWithManualScroll()295 update = true; in ShowWithManualScroll()307 update = true; in ShowWithManualScroll()
102 …static bool AtomicUpdate(volatile T* p, UpdateFunc& update, typename nn::util::enable_if<sizeof(T)…120 if (!update(x.v))
330 0x28f,Geometry shader program update complete notification368 0x2bf,Program update complete notification
7110 0x28f,[31:0],glUseProgram,Notification that the program update is complete (geometry shader