Searched refs:m_MiscReg1c3 (Results 1 – 1 of 1) sorted by relevance
58 u32 m_MiscReg1c3; //1c3 variable1083 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1 << 16); in SetShadowPrimary()1084 if(value) internal::g_lightingStageSettings.m_MiscReg1c3 |= 1 << 16; in SetShadowPrimary()1087 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1); in SetShadowPrimary()1088 …nternal::g_lightingStageSettings.m_MiscReg1c3 & (1<<16 | 1<<17 | 1<<19)) internal::g_lightingStage… in SetShadowPrimary()1097 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1 << 17); in SetShadowSecondary()1098 if(value) internal::g_lightingStageSettings.m_MiscReg1c3 |= (1 << 17); in SetShadowSecondary()1101 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1); in SetShadowSecondary()1102 …nternal::g_lightingStageSettings.m_MiscReg1c3 & (1<<16 | 1<<17 | 1<<19)) internal::g_lightingStage… in SetShadowSecondary()1112 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(0x3 << 24); in SetShadowSelectorTexture()[all …]