Searched refs:m_BumpSelectorTexture (Results 1 – 1 of 1) sorted by relevance
68 u32 m_BumpSelectorTexture; variable1204 internal::g_lightingStageSettings.m_BumpSelectorTexture = textureUnit & 0x3; in SetBumpSelectorTexture()1206 …htingStageSettings.m_MiscReg1c3 |= (internal::g_lightingStageSettings.m_BumpSelectorTexture << 22); in SetBumpSelectorTexture()