| /CTR-SDK-2.4.0/include/nn/gd/CTR/ |
| D | gd_Lighting.h | 40 namespace internal{ class LightingStage; } 47 namespace internal 85 friend class nn::gd::CTR::internal::System; 86 friend class nn::gd::CTR::internal::LightingStage; 88 friend class nn::gd::CTR::internal::CombinerStage; 89 friend class nn::gd::CTR::internal::TextureStage; 570 friend class nn::gd::CTR::internal::LightingStage; 1034 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1 << 16); in SetShadowPrimary() 1035 if(value) internal::g_lightingStageSettings.m_MiscReg1c3 |= 1 << 16; in SetShadowPrimary() 1038 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1); in SetShadowPrimary() [all …]
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| D | gd_GasFog.h | 44 namespace internal 92 friend class nn::gd::CTR::internal::System; 93 friend class nn::gd::CTR::internal::FogStage; 94 friend class nn::gd::CTR::internal::OutputStage; 495 internal::g_gasFogSettings.m_ModeShadingZFlip &= ~(0x7); in SetGasFogMode() 496 internal::g_gasFogSettings.m_ModeShadingZFlip |= (mode & 0x7); in SetGasFogMode() 497 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetGasFogMode() 502 internal::g_gasFogSettings.m_ModeShadingZFlip &= ~(1 << 3); in SetGasShadingDensity() 503 if (shadingDensitySrc) internal::g_gasFogSettings.m_ModeShadingZFlip |= (1<<3); in SetGasShadingDensity() 504 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED… in SetGasShadingDensity() [all …]
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| D | gd_Texture.h | 48 namespace internal 80 friend class nn::gd::CTR::internal::TextureStage; 111 friend class nn::gd::CTR::internal::TextureStage; 114 friend class nn::gd::CTR::internal::CombinerStage; 115 friend class nn::gd::CTR::internal::LightingStage; 117 friend class nn::gd::CTR::internal::VertexInputStage; 1955 internal::g_texture.m_ShadowTextureSetting &= ~(0x1); in SetPerspectiveShadow() 1956 if (!v) internal::g_texture.m_ShadowTextureSetting |= 0x1; in SetPerspectiveShadow() 1957 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetPerspectiveShadow() 1967 internal::g_texture.m_ShadowTextureSetting &= ~(0x7fffff << 1); in SetShadowZScaleBias() [all …]
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| /CTR-SDK-2.4.0/include/nn/font/CTR/ |
| D | font_TextWriterResource.h | 117 typedef const int (*TexEnvUniformLocationSquareArray)[internal::TCLOC_MAX]; 121 internal::VertexAttribute* 163 internal::VertexAttribute 164 m_VtxAttrs[internal::TRIFAN_VTX_MAX]; 165 int m_UniformLocations[internal::LOC_MAX]; 166 int m_TexEnvUniformLocations[internal::TEXENV_MAX][internal::TCLOC_MAX];
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| D | font_CharWriter.h | 193 m_TextColors[internal::TEXTCOLOR_START] = color; in SetTextColor() 207 m_TextColors[internal::TEXTCOLOR_START] = start; in SetTextColor() 208 m_TextColors[internal::TEXTCOLOR_END ] = end; in SetTextColor() 216 …const util::Color8 GetTextColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetTextColor() 222 …const util::Color8 GetGradationStartColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetGradationStartColor() 228 …const util::Color8 GetGradationEndColor() const { return m_TextColors[internal::TEXTCOLOR_END]… in GetGradationEndColor() 628 util::Color8 m_VertexColors[internal::TRIFAN_VTX_MAX]; 630 util::Color8 m_TextColors[internal::TEXTCOLOR_MAX]; //
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| D | font_DispStringBuffer.h | 28 util::Color8 color[internal::TEXTCOLOR_MAX]; 30 const internal::TextureObject*
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| /CTR-SDK-2.4.0/sources/libraries/math/ |
| D | math_Triangular.cpp | 23 namespace internal namespace 400 val = internal::gSinCosTbl[idx].sin_val + r * internal::gSinCosTbl[idx].sin_delta; in SinFIdx() 417 …f32 val = internal::gSinCosTbl[i].sin_val + U16ToF32(d) * (1.f / 256.f) * internal::gSinCosTbl[i].… in SinIdx() 451 return internal::gSinCosTbl[idx].cos_val + r * internal::gSinCosTbl[idx].cos_delta; in CosFIdx() 466 …return internal::gSinCosTbl[i].cos_val + U16ToF32(d) * (1.f / 256.f) * internal::gSinCosTbl[i].cos… in CosIdx() 501 sVal = internal::gSinCosTbl[idx].sin_val + r * internal::gSinCosTbl[idx].sin_delta; in SinCosFIdx() 502 cVal = internal::gSinCosTbl[idx].cos_val + r * internal::gSinCosTbl[idx].cos_delta; in SinCosFIdx() 523 f32 sVal = internal::gSinCosTbl[i].sin_val + fd * internal::gSinCosTbl[i].sin_delta; in SinCosIdx() 524 f32 cVal = internal::gSinCosTbl[i].cos_val + fd * internal::gSinCosTbl[i].cos_delta; in SinCosIdx()
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| D | math_Geometry.cpp | 23 namespace internal namespace 352 f32 dSq = internal::infinity; in DistSqPoint3ToPolyline3() 503 if (det < internal::epsilon) in DistSqLine3ToLine3() 552 if (D < internal::epsilon) { // The two line segments are parallel in DistSqSegment3ToSegment3() 600 sc = (FAbs(sN) < internal::epsilon ? 0.0f : sN / sD); in DistSqSegment3ToSegment3() 601 tc = (FAbs(tN) < internal::epsilon ? 0.0f : tN / tD); in DistSqSegment3ToSegment3() 630 if (det < internal::epsilon) in DistSqLine3ToRay3() 691 if (det < internal::epsilon) in DistSqLine3ToSegment3() 756 if (det < internal::epsilon) in DistSqRay3ToRay3() 832 if (det < internal::epsilon) in DistSqRay3ToSegment3() [all …]
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| D | math_Arithmetic.cpp | 398 namespace internal namespace 705 namespace internal namespace
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| /CTR-SDK-2.4.0/include/nn/math/ |
| D | math_Constant.h | 50 namespace internal 58 const f32 F_NAN = *reinterpret_cast<const f32*>(&internal::I_NAN); // Non-numbers 59 const f32 F_INF = *reinterpret_cast<const f32*>(&internal::I_INF); // Infinity 60 const f32 F_NINF = *reinterpret_cast<const f32*>(&internal::I_NINF); // Negative infinity 61 const f32 F_ULP = *reinterpret_cast<const f32*>(&internal::I_ULP); // Minimum positive value…
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| D | math_Arithmetic.h | 176 namespace internal 503 namespace internal 522 return internal::CntLz_(x); in CntLz()
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| D | math_Triangular.h | 28 namespace internal {
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| /CTR-SDK-2.4.0/include/nn/font/ |
| D | font_ResFontBase.h | 272 internal::TextureObject* 282 const internal::TextureObject* 294 m_pTexObjs = static_cast<internal::TextureObject*>(buffer); in SetTextureObjectsBufferPtr() 303 const internal::TextureObject* 328 internal::TextureObject* 339 namespace internal {
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| D | font_Font.h | 37 namespace internal { 129 const internal::TextureObject* 404 namespace internal {
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| D | font_Types.h | 25 namespace internal {
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| /CTR-SDK-2.4.0/build/omake_deprecated/ |
| D | packagedefs.om | 34 return $(isAvailable internal)
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| D | targetdefs.CTR.om | 155 if $(test -f $(ROOT_OMAKE)/targetdefs.CTR.internal.om) 156 include $(ROOT_OMAKE)/targetdefs.CTR.internal.om
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| /CTR-SDK-2.4.0/include/nn/cx/ |
| D | cx_SecureUncompression.h | 165 namespace internal {
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| /CTR-SDK-2.4.0/include/nn/math/ARMv6/inline/ |
| D | math_Matrix34.ipp | 693 sinx_val = internal::gSinCosTbl[idxx].sin_val; 694 cosx_val = internal::gSinCosTbl[idxx].cos_val; 695 sinx_delta = internal::gSinCosTbl[idxx].sin_delta; 696 cosx_delta = internal::gSinCosTbl[idxx].cos_delta; 701 siny_val = internal::gSinCosTbl[idxy].sin_val; 702 cosy_val = internal::gSinCosTbl[idxy].cos_val; 703 siny_delta = internal::gSinCosTbl[idxy].sin_delta; 704 cosy_delta = internal::gSinCosTbl[idxy].cos_delta; 709 sinz_val = internal::gSinCosTbl[idxz].sin_val; 710 cosz_val = internal::gSinCosTbl[idxz].cos_val; [all …]
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| D | math_Matrix44.ipp | 1219 sinx_val = internal::gSinCosTbl[idxx].sin_val; 1220 cosx_val = internal::gSinCosTbl[idxx].cos_val; 1221 sinx_delta = internal::gSinCosTbl[idxx].sin_delta; 1222 cosx_delta = internal::gSinCosTbl[idxx].cos_delta; 1227 siny_val = internal::gSinCosTbl[idxy].sin_val; 1228 cosy_val = internal::gSinCosTbl[idxy].cos_val; 1229 siny_delta = internal::gSinCosTbl[idxy].sin_delta; 1230 cosy_delta = internal::gSinCosTbl[idxy].cos_delta; 1235 sinz_val = internal::gSinCosTbl[idxz].sin_val; 1236 cosz_val = internal::gSinCosTbl[idxz].cos_val; [all …]
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| /CTR-SDK-2.4.0/resources/plCoin/ |
| D | readme.txt | 10 - It is also registered as an extended character of the internal font, so you can use this to displ…
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| /CTR-SDK-2.4.0/build/omake/ |
| D | packagedefs.om | 37 return $(isAvailable internal)
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