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/CTR-SDK-0.14.4/sources/libraries/math/
Dmath_Geometry.cpp241 f32 t_ = VEC3Dot(&L->d, VEC3Sub(&LP, P, &L->P)); in DistSqPoint3ToLine3() local
244 VEC3Add(&PP, &L->P, VEC3Scale(&PP, &L->d, t_)); in DistSqPoint3ToLine3()
251 *t = t_; in DistSqPoint3ToLine3()
260 f32 t_; in DistSqPoint3ToRay3() local
262 distSq = DistSqPoint3ToLine3(P, (const LINE3*)R, &t_); in DistSqPoint3ToRay3()
264 if (t_ < 0) in DistSqPoint3ToRay3()
266 t_ = 0; in DistSqPoint3ToRay3()
275 *t = t_; in DistSqPoint3ToRay3()
283 f32 t_; in DistSqPoint3ToSegment3() local
288 distSq = DistSqPoint3ToLine3(P, &L, &t_); in DistSqPoint3ToSegment3()
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