| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Skeleton.h | 87 bool GetTransform(int index, Transform** transform) in GetTransform() 95 bool GetTransform(int index, const Transform** transform) const in GetTransform() 103 Transform* GetTransform(int index) in GetTransform() 109 const Transform* GetTransform(int index) const in GetTransform() 160 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() 168 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() 176 math::MTX34* GetMatrix(int index) in GetMatrix() 182 const math::MTX34* GetMatrix(int index) const in GetMatrix() 226 bool GetTransform(int index, Transform** transform) in GetTransform() 236 bool GetTransform(int index, const Transform** transform) const in GetTransform() [all …]
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| D | gfx_SceneEnvironment.h | 106 void SetFog(s32 index, Fog* fog) in SetFog() 116 Fog* GetFog(s32 index) in GetFog() 126 const Fog* GetFog(s32 index) const in GetFog() 137 void SetCamera(int index, Camera* camera) in SetCamera() 147 Camera* GetCamera(int index) in GetCamera() 157 const Camera* GetCamera(int index) const in GetCamera() 168 void SetLightSet(int index, LightSet* lightSet) in SetLightSet() 178 LightSet* GetLightSet(int index) in GetLightSet() 188 const LightSet* GetLightSet(int index) const in GetLightSet() 235 const FragmentLight* GetFragmentLight(int index) const in GetFragmentLight() [all …]
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| D | gfx_ParticleShape.h | 181 bool IsVertexStream(int index) in IsVertexStream() 190 s32 GetVertexAttributeUsage(int index) in GetVertexAttributeUsage() 199 u32 GetVertexAttributeFormatType(int index) in GetVertexAttributeFormatType() 208 u8 GetVertexAttributeDimension(int index) in GetVertexAttributeDimension() 218 u8* GetVertexStreamPtr(int index, ParticleBuffer side) in GetVertexStreamPtr() 239 const u8* GetVertexStreamPtr(int index, ParticleBuffer side) const in GetVertexStreamPtr() 259 f32* GetVertexParameter(int index) in GetVertexParameter() 273 const f32* GetVertexParameter(int index) const in GetVertexParameter() 289 void SetVertexParameter(int index, ParticleBuffer side, const f32* ptr) in SetVertexParameter() 323 void* SetVertexAttributeCommandPtr(int index, int side, void* ptr) in SetVertexAttributeCommandPtr()
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| D | gfx_ShaderProgram.h | 200 void SetUniversal(int index, const math::VEC4& vec) const in SetUniversal() 210 void SetUniversal(int index, const math::MTX34& mtx) const in SetUniversal() 220 void SetUniversal(int index, const math::MTX44& mtx) const in SetUniversal() 434 void SetUserVertexUniform(s32 index, ResShaderParameterValue parameter) const in SetUserVertexUniform() 463 void SetUserGeometryUniform(s32 index, ResShaderParameterValue parameter) const in SetUserGeometryUniform() 492 void SetVertexUniformBool(int index, bool value) const in SetVertexUniformBool() 510 void SetGeometryUniformBool(int index, bool value) const in SetGeometryUniformBool() 528 void SetVertexUniformInt(int index, s32 value) const in SetVertexUniformInt() 539 void SetGeometryUniformInt(int index, s32 value) const in SetGeometryUniformInt() 551 void SetVertexUniformInt(int index, s32 x, s32 y) const in SetVertexUniformInt() [all …]
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| D | gfx_ParticleModel.h | 271 ParticleSet* GetParticleSets(int index) in GetParticleSets() 281 const ParticleSet* GetParticleSets(int index) const in GetParticleSets() 310 ParticleShape* GetParticleShapes(int index) in GetParticleShapes() 320 const ParticleShape* GetParticleShapes(int index) const in GetParticleShapes()
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| D | gfx_CommandUtil.h | 663 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() 803 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() 912 NWSetUniform2fv(u32 index, int count, const f32* data) in NWSetUniform2fv() 1021 NWSetUniform1fv(u32 index, int count, const f32* data) in NWSetUniform1fv() 1131 NWSetUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetUniform4fvBegin() 1283 NWSetVertexUniform4fv(u32 index, int count, const f32* data) in NWSetVertexUniform4fv() 1289 NWSetVertexUniform3fv(u32 index, int count, const f32* data) in NWSetVertexUniform3fv() 1295 NWSetVertexUniform2fv(u32 index, int count, const f32* data) in NWSetVertexUniform2fv() 1301 NWSetVertexUniform1fv(u32 index, int count, const f32* data) in NWSetVertexUniform1fv() 1307 NWSetGeometryUniform4fv(u32 index, int count, const f32* data) in NWSetGeometryUniform4fv() [all …]
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| D | gfx_GraphicsDevice.h | 387 static NW_INLINE bool GetFragmentLightPositionW(int index) in GetFragmentLightPositionW() 398 static NW_INLINE void SetFragmentLightPositionW(int index, bool isWZero) in SetFragmentLightPositionW() 417 static void SetFragmentLightShadowed(int index, bool shadowed) in SetFragmentLightShadowed() 436 static void SetFragmentLightSpotEnabled(int index, bool enabled) in SetFragmentLightSpotEnabled() 455 static void SetFragmentLightDistanceAttnEnabled(int index, bool enabled) in SetFragmentLightDistanceAttnEnabled() 474 …static NW_INLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable … in ActivateFragmentLightDistanceAttnTable() 487 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() 501 static void ActivateFragmentLightDistanceAttnScaleBias(int index, u32 scalef20, u32 biasf20) in ActivateFragmentLightDistanceAttnScaleBias() 529 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos) in ActivateFragmentLightPosition() 557 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos, const math::VEC3& spotDir) in ActivateFragmentLightPosition()
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| D | gfx_AnimBinding.h | 229 const int index = groupIdx * m_AnimObjectCountPerGroup + objectIdx; variable 239 const int index = groupIdx * m_AnimObjectCountPerGroup + objectIdx; variable 276 const int index = groupIdx * m_AnimObjectCountPerGroup + objectIdx; variable
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| D | gfx_SceneEnvironmentSetting.h | 53 s32 index; member 65 s32 index; member 77 s32 index; member
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 452 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() 474 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() 483 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() 509 GL::SetTevSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSr… in SetTevSrcRgb() 519 GL::SetTevSrcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, Tev… in SetTevSrcAlpha() 529 GL::SetTevOperandRgb(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value… in SetTevOperandRgb() 562 GL::SetTevOperandAlpha(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp val… in SetTevOperandAlpha() 601 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() 610 GL::SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleAlpha() 619 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value) in SetTevConstRgba() [all …]
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| D | lyt_GraphicsResource.cpp | 226 GraphicsResource::GetResourcePath(int index) in GetResourcePath() 265 GraphicsResource::SetResource(int index, void* content, u32 fileSize, bool bFree) in SetResource()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 1031 int index = *pActiveIndex; in InitializeParticles() local 1054 int index = *pActiveIndex; in InitializeParticles() local 1079 int index = *pActiveIndex; in InitializeParticles() local 1104 int index = *pActiveIndex; in InitializeParticles() local 1139 int index = *pActiveIndex; in InitializeParticles() local 1240 int index = *pActiveIndex; in InitializeParticles() local 1267 int index = *pActiveIndex; in InitializeParticles() local 1295 int index = *pActiveIndex; in InitializeParticles() local 1346 int index = *pActiveIndex; in InitializeParticles() local 1375 int index = *pActiveIndex; in InitializeParticles() local [all …]
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| D | gfx_ParticleEmitter.cpp | 719 int index = *activeIndex; in CalcCubeForm() local 815 int index = *activeIndex; in CalcCylinderForm() local 937 int index = *activeIndex; in CalcDiscForm() local 1081 int index = *activeIndex; in CalcSphereForm() local 1214 int index = *activeIndex; in CalcRectangleForm() local
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| D | gfx_SkeletonUpdater.cpp | 77 int index = 0; in UpdateWorld() local 234 int index = 0; in UpdateView() local
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_ResFontBase.cpp | 208 GlyphIndex index = FindGlyphIndex(c); in SetAlternateChar() local 243 GlyphIndex index = GetGlyphIndex(c); in GetCharWidths() local 250 GlyphIndex index = GetGlyphIndex(c); in GetGlyph() local 286 GlyphIndex index = FindGlyphIndex(c); in GetGlyphIndex() local 325 u16 index = GLYPH_INDEX_NOT_FOUND; in FindGlyphIndex() local 441 GlyphIndex index, in SetGlyphMember()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 141 void detach( int index ) in detach() 153 void attach( int index ) in attach()
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_PackedFont.h | 315 bool IsLocked(int index) const in IsLocked() 348 OrderNode& GetNode(int index) { return mpOrderNodeArray[index]; } in GetNode() 350 const OrderNode& GetNode(int index) const { return mpOrderNodeArray[index]; } in GetNode()
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| D | font_ResFontBase.h | 306 GetTextureObject(int index) const in GetTextureObject()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchive.h | 280 u32 index; // ウェーブサウンドセットファイル (bcwsd) 内で何番目か member 673 static ItemId GetSoundIdFromIndex( u32 index ) in GetSoundIdFromIndex() 698 static ItemId GetSoundGroupIdFromIndex( u32 index ) in GetSoundGroupIdFromIndex() 720 static ItemId GetBankIdFromIndex( u32 index ) in GetBankIdFromIndex() 742 static ItemId GetPlayerIdFromIndex( u32 index ) in GetPlayerIdFromIndex() 764 static ItemId GetWaveArchiveIdFromIndex( u32 index ) in GetWaveArchiveIdFromIndex() 786 static ItemId GetGroupIdFromIndex( u32 index ) in GetGroupIdFromIndex()
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| D | snd_SequenceSoundFileReader.h | 44 inline const char* GetLabel( int index ) const in GetLabel()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 147 for ( s32 index = 0; index < m_MaxShapeVertexCount; index++ ) in InitializeShape() local 158 for ( s32 index = 0; index < m_MaxShapeVertexCount; index++ ) in InitializeShape() local 254 u32 index = 4 * m_ShapeVertexCount; in DrawLine() local 281 u32 index = 4 * m_ShapeVertexCount; in DrawRectangle() local 295 u32 index = 4 * m_ShapeVertexCount; in FillRectangle() local 309 u32 index = 4 * m_ShapeVertexCount; in FillTriangle() local 328 u32 index = 4 * m_ShapeVertexCount; in FillTriangles() local 772 for ( s32 index = 0; index < vertexCount; index++ ) in BuildColor() local
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_CurveLfo.cpp | 113 s8 CurveLfo::GetSinIdx( int index ) in GetSinIdx()
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| D | snd_SoundArchiveFile.cpp | 279 u32 index = Util::GetItemIndex( itemId ); in GetSoundInfo() local 296 u32 index = Util::GetItemIndex( itemId ); in GetBankInfo() local 313 u32 index = Util::GetItemIndex( itemId ); in GetPlayerInfo() local 330 u32 index = Util::GetItemIndex( itemId ); in GetSoundGroupInfo() local 347 u32 index = Util::GetItemIndex( itemId ); in GetGroupInfo() local 364 u32 index = Util::GetItemIndex( itemId ); in GetWaveArchiveInfo() local 376 u32 index = Util::GetItemIndex( itemId ); in GetFileInfo() local
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| /NW4C-2.0.3/include/nw/dev/ |
| D | dev_Screenshot.h | 223 Screenshot* GetScreenshot(int index) in GetScreenshot() 229 const Screenshot* GetScreenshot(int index) const in GetScreenshot()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResFragmentShader.h | 912 Source GetSourceRgb(s32 index) const in GetSourceRgb() 926 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() 942 Source GetSourceAlpha(s32 index) const in GetSourceAlpha() 957 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() 978 OperandRgb GetOperandRgb(s32 index) const in GetOperandRgb() 992 void SetOperandRgb(s32 index, OperandRgb value) in SetOperandRgb() 1008 OperandAlpha GetOperandAlpha(s32 index) const in GetOperandAlpha() 1023 void SetOperandAlpha(s32 index, OperandAlpha value) in SetOperandAlpha() 1244 BufferInput GetBufferInputRgb(s32 index) const in GetBufferInputRgb() 1256 void SetBufferInputRgb(s32 index, BufferInput value) in SetBufferInputRgb() [all …]
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