| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | snd.h | 24 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize() function
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| D | kbd.cpp | 24 void SwkbdDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem) in Initialize() function in SwkbdDemo
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| D | fs.h | 24 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize() function
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| D | fs.cpp | 20 void FsDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem, nn::fnd::ExpHeap* p_AppHeap) in Initialize() function in FsDemo
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| D | savedata.h | 25 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize() function
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| D | device.h | 34 virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) in Initialize() function
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| D | snd.cpp | 87 void SndDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem, nn::fnd::ExpHeap* p_AppHeap) in Initialize() function in SndDemo
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| D | mic.cpp | 22 void MicDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem) in Initialize() function in MicDemo
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| D | savedata.cpp | 24 void SaveDataDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem, nn::fnd::ExpHeap*) in Initialize() function in SaveDataDemo
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_Light.cpp | 30 void Light::Initialize(void) in Initialize() function in demo::Light
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| D | demo_CommandList.cpp | 41 void CommandList::Initialize(const GLsizei bufferSize, const GLsizei requestNum, in Initialize() function in demo::CommandList
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| /CTR-SDK-4.2.7-SampleDemos/cec/cec_demo1/ |
| D | sleep.cpp | 27 void SleepHandler::Initialize( void ) in Initialize() function in SleepHandler
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| /CTR-SDK-4.2.7-SampleDemos/cec/cec_demo2/ |
| D | sleep.cpp | 27 void SleepHandler::Initialize( void ) in Initialize() function in SleepHandler
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/ |
| D | demo_ColorFillProgram.cpp | 36 bool ColorFillProgram::Initialize(const GLuint shaderId) in Initialize() function in demo::ColorFillProgram
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| D | demo_DecalTextureProgram.cpp | 37 bool DecalTextureProgram::Initialize(const GLuint shaderId) in Initialize() function in demo::DecalTextureProgram
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| D | demo_ShaderManager.cpp | 41 bool ShaderManager::Initialize(void) in Initialize() function in demo::ShaderManager
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| D | demo_FontProgram.cpp | 39 bool FontProgram::Initialize(const GLuint shaderId) in Initialize() function in demo::FontProgram
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | SceneManager.cpp | 55 bool SceneManager::Initialize(SceneFactory* pSceneFactory, s32 initialSceneId) in Initialize() function in scene::SceneManager
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/ |
| D | gx_Draw2d.cpp | 46 void Initialize(void) in Initialize() function
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/ |
| D | demo_Cube.cpp | 37 void Cube::Initialize(void) in Initialize() function in demo::Cube
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| D | demo_Particle.cpp | 54 void Particle::Initialize(void) in Initialize() function in demo::Particle
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_RenderData.cpp | 72 void RenderData::Initialize(void) in Initialize() function in demo::RenderData
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/applet/ |
| D | applet.cpp | 48 void TransitionHandler::Initialize() in Initialize() function in TransitionHandler
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/CommandCache/ |
| D | demo_CommandCache.cpp | 40 void VertexShaderUniformMatrix::Initialize(void) in Initialize() function in demo::detail::VertexShaderUniformMatrix 90 void CommandCache::Initialize(const u32 CommandListSize, const u32 RequestNum, in Initialize() function in demo::CommandCache
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | demo_Models.cpp | 148 void CubeModel::Initialize(u8 flag, f32 r, f32 g, f32 b, f32 alpha) in Initialize() function in demo::CubeModel
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