Searched refs:tex_4x4_64x64 (Results 1 – 3 of 3) sorted by relevance
19 const u32 tex_4x4_64x64[256] = { variable
115 …GX_LoadTex((void *)&tex_4x4_64x64[0], // a pointer to the texture data on the main memory(4 byte… in TwlMain()
27 extern const u32 tex_4x4_64x64[];