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123

/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Command_Pack/src/
Dmain.c61 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
64 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple3/src/
Dmain.c86 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
91 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple/src/
Dmain.c83 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
88 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Alpha_Test/src/
Dmain.c135 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
138 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple2/src/
Dmain.c58 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
63 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/tips/SwapCrossOver/src/
Dmain.c435 VecFx32 at = { 0, 0, -5 * FX32_ONE }; // Viewpoint in NitroMain() local
438 at.x = cam_y / 16; in NitroMain()
439 at.x = cam_y / 16; in NitroMain()
441 G3_LookAt(&Eye, &vUp, &at, NULL); // set camera in NitroMain()
/TwlSDK-5.1.0/include/nitro/os/common/
Dprofile.h43 *** ERROR:cannot specify both options of OS_PROFILE_CALL_TRACE and OS_PROFILE_FUNCTION_COST at a sa…
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Fog/src/
Dmain.c132 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
135 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Transparent/src/
Dmain.c89 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
92 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/FlipRepeat/src/
Dmain.c198 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
200 G3_LookAt(&Eye, &vUp, &at, NULL); // Sight setting in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/AntiAlias/src/
Dmain.c190 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
192 G3_LookAt(&Eye, &vUp, &at, NULL); // Sight setting in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Shininess/src/
Dmain.c146 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
149 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/wm/dataShare-Model/src/
Dgraphics.c66 VecFx32 at = { 0, 0, 0 }; in setupPseudo2DCamera() local
73 G3_LookAt(&Eye, &vUp, &at, NULL); in setupPseudo2DCamera()
/TwlSDK-5.1.0/build/demos/wm/wep-1/src/
Dgraphics.c65 VecFx32 at = { 0, 0, 0 }; in setupPseudo2DCamera() local
72 G3_LookAt(&Eye, &vUp, &at, NULL); in setupPseudo2DCamera()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Edge_Marking/src/
Dmain.c169 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
172 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Shadow_Pol/src/
Dmain.c99 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
102 G3_LookAt(&Eye, &vUp, &at, NULL); // Eye point settings in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Color/src/
Dmain.c230 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
233 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_TexSRT/src/
Dmain.c125 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
127 G3_LookAt(&Eye, &vUp, &at, &camera); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Env_Mapping/src/
Dmain.c149 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
151 G3_LookAt(&Eye, &vUp, &at, &camera); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_DpthUpdate/src/
Dmain.c236 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
239 G3_LookAt(&Eye, &vUp, &at, NULL); // Eye point settings in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_DpthTest/src/
Dmain.c210 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
213 G3_LookAt(&Eye, &vUp, &at, NULL); // Eye point settings in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex32768/src/
Dmain.c129 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
132 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex4x4/src/
Dmain.c150 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
153 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Split/src/
Dmain.c247 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
250 G3_LookAt(&Eye, &vUp, &at, NULL); in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/ClearColor/src/
Dmain.c246 VecFx32 at = { 0, 0, 0 }; // Viewpoint in TwlMain() local
248 G3_LookAt(&Eye, &vUp, &at, NULL); // Sight settings in TwlMain()

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