Home
last modified time | relevance | path

Searched refs:ldir (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-spot.c636 Vec ldir; in DrawLightMark() local
640 ldir.x = sinf(theta); in DrawLightMark()
641 ldir.y = sinf(phi) * cosf(theta); in DrawLightMark()
642 ldir.z = cosf(phi) * cosf(theta); in DrawLightMark()
644 len = fabsf(light->pos.z / ldir.z); in DrawLightMark()
645 ldir.x = light->pos.x + ldir.x * len; in DrawLightMark()
646 ldir.y = light->pos.y + ldir.y * len; in DrawLightMark()
647 ldir.z = 0; in DrawLightMark()
675 GXPosition3f32(ldir.x, ldir.y, ldir.z); in DrawLightMark()
721 Vec ldir, lpos; in SetLight() local
[all …]
Dlit-specular.c524 Vec ldir; in SetLight() local
536 ldir.x = - 1.0F * cosf(phi) * sinf(theta); in SetLight()
537 ldir.y = - 1.0F * sinf(phi); in SetLight()
538 ldir.z = - 1.0F * cosf(phi) * cosf(theta); in SetLight()
541 MTXMultVecSR(view, &ldir, &ldir); in SetLight()
547 GXInitSpecularDirv(&le->lobj, &ldir); in SetLight()
Dlit-prelit.c444 Vec ldir = { 0.0F, 0.0F, -1.0F }; in SetLight() local
450 MTXMultVec(mr, &ldir, &ldir); in SetLight()
452 MTXMultVecSR(sc->cam.view, &ldir, &ldir); in SetLight()
461 GXInitLightDirv(&sc->lightCtrl[i].lobj, &ldir); in SetLight()
/RvlSDK-3.2/build/demos/gddemo/src/
Dgd-tev-gc.c403 Vec lpos, ldir; in SetLight() local
410 ldir.x = - cosf(phi) * sinf(theta); in SetLight()
411 ldir.y = - sinf(phi); in SetLight()
412 ldir.z = - cosf(phi) * cosf(theta); in SetLight()
414 VECScale(&ldir, &lpos, -1000.0F); in SetLight()
423 MTXMultVecSR(view, &ldir, &ldir); in SetLight()
424 GXInitSpecularDirv(&lo1, &ldir); in SetLight()
/RvlSDK-3.2/build/demos/gxdemo/src/Tev/
Dtev-complex.c663 Vec lpos, ldir; in SetLight() local
670 ldir.x = - cosf(phi) * sinf(theta); in SetLight()
671 ldir.y = - sinf(phi); in SetLight()
672 ldir.z = - cosf(phi) * cosf(theta); in SetLight()
674 VECScale(&ldir, &lpos, -1000.0F); in SetLight()
683 MTXMultVecSR(view, &ldir, &ldir); in SetLight()
684 GXInitSpecularDirv(&lo1, &ldir); in SetLight()