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/RvlSDK-3.1.4/build/demos/gxdemo/src/Texture/
Dtex-mix-mode.c55 u32 numPreload; member
83 static void StatusMessage ( u32 numPreload );
153 StatusMessage(SceneCtrl.texCtrl.numPreload); in main()
243 sc->texCtrl.numPreload = 0; in DrawInit()
325 if ( ( down & PAD_TRIGGER_L ) && sc->texCtrl.numPreload > 0 ) in AnimTick()
327 sc->texCtrl.numPreload -= 1; in AnimTick()
328 StatusMessage(sc->texCtrl.numPreload); in AnimTick()
331 if ( ( down & PAD_TRIGGER_R ) && sc->texCtrl.numPreload < NUM_REGIONS - 1 ) in AnimTick()
333 sc->texCtrl.numPreload += 1; in AnimTick()
334 StatusMessage(sc->texCtrl.numPreload); in AnimTick()
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