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/RvlSDK-3.1.4/build/demos/gxdemo/src/G2D/
DG2D-testLevel1.c283 G2DLayer lyrBack; // Background layer variable
363 lyrBack.map = map1; // Map of tile indices in InitLevel1()
364 lyrBack.nHS = HSHIFT_LYR1; // Horizontal Shift (Width of layer = 1<<nHS) in InitLevel1()
365 lyrBack.nVS = VSHIFT_LYR1; // Vertical Shift (Height of layer = 1<<nVS) in InitLevel1()
366 lyrBack.nBPI = 1; // Bytes per Index (1,2) in InitLevel1()
367lyrBack.nTileWidth = TILE_WIDTH_LYR1; // Width of tiles in pixels (should be >=16, power of… in InitLevel1()
368lyrBack.nTileHeight = TILE_HEIGHT_LYR1; // Height of tiles in pixels (should be >=16, power o… in InitLevel1()
369 lyrBack.bWrap = TRUE; // Whether layer wraps or not in InitLevel1()
370 lyrBack.nNumMaterials = NUM_MATERIALS_LYR1; // Number of materials in InitLevel1()
371 lyrBack.tileDesc = tileDescLyr1; // Tile Descriptor Table in InitLevel1()
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DG2D-testPhy.c246 nCollType = lyrBack.tileDesc[nTile].aUser[1]; in Collide()
262 nRtn = lyrBack.tileDesc[nTile].aUser[0]; in Collide()
519 rPx = poShip.rPosX / lyrBack.nTileWidth; // The collision routines won't really look in UpdatePosition()
520 … rPy = poShip.rPosY / lyrBack.nTileHeight; // correct unless TILE_WIDTH_LYR1 == TILE_HEIGHT_LYR1 in UpdatePosition()
521 rVx = rVelX / lyrBack.nTileWidth; in UpdatePosition()
522 rVy = rVelY / lyrBack.nTileHeight; in UpdatePosition()
535 poShip.rPosX = rPx * lyrBack.nTileWidth; // The collision routines won't really look in UpdatePosition()
536 … poShip.rPosY = rPy * lyrBack.nTileHeight; // correct unless TILE_WIDTH_LYR1 == TILE_HEIGHT_LYR1 in UpdatePosition()
537 rVelX = rVx * lyrBack.nTileWidth; in UpdatePosition()
538 rVelY = rVy * lyrBack.nTileHeight; in UpdatePosition()
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DG2D-test.c161 rWorldWidth = (f32)(lyrBack.nTileWidth << lyrBack.nHS); in MoveClouds()
162 rWorldHeight = (f32)(lyrBack.nTileHeight << lyrBack.nVS); in MoveClouds()
186 map = lyrBack.map; in DrawTick()
196 G2DDrawLayer( &lyrBack, aSortBuffer ); in DrawTick()
DG2D-testEditor.c296 nX = lyrBack.nTileWidth * (nStampLeft + nMapX - nStampStartX - nStampOffsetX); in DrawCursor()
297 nY = lyrBack.nTileHeight * (nStampTop + nMapY - nStampStartY - nStampOffsetY); in DrawCursor()
298 nW = lyrBack.nTileWidth * nStampWidth; in DrawCursor()
299 nH = lyrBack.nTileHeight * nStampHeight; in DrawCursor()
371 s32 nMapWidth = 1<<lyrBack.nHS; in RenderEditorMode()
372 s32 nMapHeight = 1<<lyrBack.nVS; in RenderEditorMode()
398 G2DDrawLayer( &lyrBack, aSortBuffer ); in RenderEditorMode()
/RvlSDK-3.1.4/build/demos/gxdemo/include/
DG2D-test.h64 extern G2DLayer lyrBack;